sing-box/log/default.go

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package log
import (
"context"
"io"
"os"
"time"
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C "github.com/sagernet/sing-box/constant"
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F "github.com/sagernet/sing/common/format"
)
var _ Factory = (*simpleFactory)(nil)
type simpleFactory struct {
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formatter Formatter
platformFormatter Formatter
writer io.Writer
platformWriter io.Writer
level Level
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}
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func NewFactory(formatter Formatter, writer io.Writer, platformWriter io.Writer) Factory {
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return &simpleFactory{
formatter: formatter,
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platformFormatter: Formatter{
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BaseTime: formatter.BaseTime,
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DisableColors: C.IsDarwin || C.IsIos,
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},
writer: writer,
platformWriter: platformWriter,
level: LevelTrace,
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}
}
func (f *simpleFactory) Level() Level {
return f.level
}
func (f *simpleFactory) SetLevel(level Level) {
f.level = level
}
func (f *simpleFactory) Logger() ContextLogger {
return f.NewLogger("")
}
func (f *simpleFactory) NewLogger(tag string) ContextLogger {
return &simpleLogger{f, tag}
}
var _ ContextLogger = (*simpleLogger)(nil)
type simpleLogger struct {
*simpleFactory
tag string
}
func (l *simpleLogger) Log(ctx context.Context, level Level, args []any) {
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level = OverrideLevelFromContext(level, ctx)
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if level > l.level {
return
}
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nowTime := time.Now()
message := l.formatter.Format(ctx, level, l.tag, F.ToString(args...), nowTime)
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if level == LevelPanic {
panic(message)
}
l.writer.Write([]byte(message))
if level == LevelFatal {
os.Exit(1)
}
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if l.platformWriter != nil {
l.platformWriter.Write([]byte(l.platformFormatter.Format(ctx, level, l.tag, F.ToString(args...), nowTime)))
}
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}
func (l *simpleLogger) Trace(args ...any) {
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l.TraceContext(context.Background(), args...)
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}
func (l *simpleLogger) Debug(args ...any) {
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l.DebugContext(context.Background(), args...)
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}
func (l *simpleLogger) Info(args ...any) {
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l.InfoContext(context.Background(), args...)
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}
func (l *simpleLogger) Warn(args ...any) {
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l.WarnContext(context.Background(), args...)
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}
func (l *simpleLogger) Error(args ...any) {
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l.ErrorContext(context.Background(), args...)
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}
func (l *simpleLogger) Fatal(args ...any) {
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l.FatalContext(context.Background(), args...)
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}
func (l *simpleLogger) Panic(args ...any) {
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l.PanicContext(context.Background(), args...)
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}
func (l *simpleLogger) TraceContext(ctx context.Context, args ...any) {
l.Log(ctx, LevelTrace, args)
}
func (l *simpleLogger) DebugContext(ctx context.Context, args ...any) {
l.Log(ctx, LevelDebug, args)
}
func (l *simpleLogger) InfoContext(ctx context.Context, args ...any) {
l.Log(ctx, LevelInfo, args)
}
func (l *simpleLogger) WarnContext(ctx context.Context, args ...any) {
l.Log(ctx, LevelWarn, args)
}
func (l *simpleLogger) ErrorContext(ctx context.Context, args ...any) {
l.Log(ctx, LevelError, args)
}
func (l *simpleLogger) FatalContext(ctx context.Context, args ...any) {
l.Log(ctx, LevelFatal, args)
}
func (l *simpleLogger) PanicContext(ctx context.Context, args ...any) {
l.Log(ctx, LevelPanic, args)
}