package protocol import ( "bytes" "net" "github.com/Dreamacro/clash/common/pool" ) type Conn struct { net.Conn Protocol decoded bytes.Buffer underDecoded bytes.Buffer } func (c *Conn) Read(b []byte) (int, error) { if c.decoded.Len() > 0 { return c.decoded.Read(b) } buf := pool.Get(pool.RelayBufferSize) defer pool.Put(buf) n, err := c.Conn.Read(buf) if err != nil { return 0, err } c.underDecoded.Write(buf[:n]) err = c.Decode(&c.decoded, &c.underDecoded) if err != nil { return 0, err } n, _ = c.decoded.Read(b) return n, nil } func (c *Conn) Write(b []byte) (int, error) { bLength := len(b) buf := pool.GetBuffer() defer pool.PutBuffer(buf) err := c.Encode(buf, b) if err != nil { return 0, err } _, err = c.Conn.Write(buf.Bytes()) if err != nil { return 0, err } return bLength, nil }