package v2raywebsocket import ( "encoding/binary" "math/rand" "github.com/sagernet/sing/common" "github.com/sagernet/sing/common/buf" "github.com/sagernet/websocket" ) const frontHeadroom = 14 type Writer struct { *websocket.Conn isServer bool } func (w *Writer) Write(p []byte) (n int, err error) { err = w.Conn.WriteMessage(websocket.BinaryMessage, p) if err != nil { return } return len(p), nil } func (w *Writer) WriteBuffer(buffer *buf.Buffer) error { defer buffer.Release() var payloadBitLength int dataLen := buffer.Len() data := buffer.Bytes() if dataLen < 126 { payloadBitLength = 1 } else if dataLen < 65536 { payloadBitLength = 3 } else { payloadBitLength = 9 } var headerLen int headerLen += 1 // FIN / RSV / OPCODE headerLen += payloadBitLength if !w.isServer { headerLen += 4 // MASK KEY } header := buffer.ExtendHeader(headerLen) header[0] = websocket.BinaryMessage | 1<<7 if w.isServer { header[1] = 0 } else { header[1] = 1 << 7 } if dataLen < 126 { header[1] |= byte(dataLen) } else if dataLen < 65536 { header[1] |= 126 binary.BigEndian.PutUint16(header[2:], uint16(dataLen)) } else { header[1] |= 127 binary.BigEndian.PutUint64(header[2:], uint64(dataLen)) } if !w.isServer { maskKey := rand.Uint32() binary.BigEndian.PutUint32(header[1+payloadBitLength:], maskKey) maskBytes(*(*[4]byte)(header[1+payloadBitLength:]), 0, data) } return common.Error(w.Conn.NetConn().Write(buffer.Bytes())) }