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define gamedir, add key support
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parent
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commit
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@ -5,7 +5,7 @@ import ipaddress
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class ServerEntry:
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challenge2 = 0
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gamedir = ''
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gamedir = 'valve'
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protocol = 0
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players = 0
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maxplayers = 0
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@ -20,45 +20,48 @@ class ServerEntry:
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region = 255
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product = ''
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nat = 0
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key = None
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def setInfoString(self, data):
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infostring = data.replace('\n', '').replace('\r', '').replace('\0', '')
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split = infostring.split('\\')
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for i in range(0, len(split), 2):
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try:
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key = split[i + 1]
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value = split[i + 1]
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if( split[i] == 'challenge' ):
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self.challenge2 = int(key)
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self.challenge2 = int(value)
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elif( split[i] == 'gamedir' ):
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self.gamedir = key.lower() # keep gamedir lowercase
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self.gamedir = value.lower() # keep gamedir lowercase
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elif( split[i] == 'protocol' ):
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self.protocol = int(key)
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self.protocol = int(value)
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elif( split[i] == 'players' ):
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self.players = int(key)
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self.players = int(value)
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elif( split[i] == 'max' ):
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self.maxplayers = int(key.split('.')[0])
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self.maxplayers = int(value.split('.')[0])
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elif( split[i] == 'bots' ):
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self.bots = int(key)
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self.bots = int(value)
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elif( split[i] == 'map' ):
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self.gamemap = key
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self.gamemap = value
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elif( split[i] == 'version' ):
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self.version = key
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self.version = value
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elif( split[i] == 'type' ):
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self.servtype = key
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self.servtype = value
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elif( split[i] == 'password' ):
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self.password = key
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self.password = value
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elif( split[i] == 'os' ):
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self.os = key
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self.os = value
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elif( split[i] == 'secure' ):
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self.secure = key
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self.secure = value
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elif( split[i] == 'lan' ):
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self.lan = key
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self.lan = value
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elif( split[i] == 'region' ):
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self.region = key
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self.region = value
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elif( split[i] == 'product' ):
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self.product = key
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self.product = value
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elif( split[i] == 'nat' ):
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self.nat = int(key)
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self.nat = int(value)
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elif split[i] == 'key':
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self.nat = int(value, 16)
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except IndexError:
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pass
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self.check = self.challenge == self.challenge2
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