diff --git a/pymaster.py b/pymaster.py index 2583558..96e5fd6 100755 --- a/pymaster.py +++ b/pymaster.py @@ -100,16 +100,20 @@ class PyMaster: for i in self.serverList: if time() > i.die: + logging.debug("Server removed by timeout") self.serverList.remove(i) continue if not i.check: + logging.debug("Invalid request") continue if nat != i.nat: + logging.debug("NAT {0} mismatch {1}".format(i.nat, nat)) continue if gamedir is not None and gamedir != i.gamedir: + logging.debug("Game dir {0} mismatch node settings: {1}".format(i.gamedir, gamedir)) continue if nat: @@ -168,15 +172,18 @@ class PyMaster: for i in self.serverList: if i.addr[0] == addr[0]: if i.addr[1] == addr[1]: + logging.debug("Removed server {0}:{1} with same port as {0}:{1}".format(i.addr[0], i.addr[1], addr[0], addr[1])) self.serverList.remove(i) else: count += 1 if count > MAX_SERVERS_FOR_IP: + logging.debug("Reached MAX_SERVERS_FOR_IP: {0}".format(MAX_SERVERS_FOR_IP)) return challenge = random.randint(0, 2**32 - 1) # Add server to list + logging.debug("Added new server {0}:{1} with challenge {2}".format(addr[0], addr[1], challenge)) self.serverList.append(ServerEntry(addr, challenge)) # And send him a challenge @@ -193,6 +200,7 @@ class PyMaster: # Find a server with same address for serverEntry in self.serverList: if serverEntry.addr == addr: + logging.debug("Skipped same server address: {0}:{1}".format(addr[0], addr[1])) break serverEntry.setInfoString(serverInfo)