#!/usr/bin/env python3 import socket import random import sys import traceback import logging import os from optparse import OptionParser from struct import pack from time import time from server_entry import ServerEntry from protocol import MasterProtocol LOG_FILENAME = "pymaster.log" MAX_SERVERS_FOR_IP = 14 class PyMaster: def __init__(self, ip, port): self.serverList = [] self.sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM) self.sock.bind((ip, port)) logging.debug("Welcome to PyMaster!") logging.debug("I ask you again, are you my master? @-@") logging.debug("Running on %s:%d" % (ip, port)) def server_loop(self): data, addr = self.sock.recvfrom(1024) data = data.decode("latin_1") match data[0]: case MasterProtocol.clientQuery: self.client_query(data, addr) case MasterProtocol.challengeRequest: self.send_challenge_to_server(data, addr) case MasterProtocol.addServer: self.add_server_to_list(data, addr) case MasterProtocol.removeServer: self.remove_server_from_list(data, addr) case other: logging.debug( "Unknown message: {0} from {1}:{2}".format(data, addr[0], addr[1]) ) def client_query(self, data, addr): region = data[1] # UNUSED data = data.strip("1" + region) try: query = data.split("\0") except ValueError: logging.debug(traceback.format_exc()) return queryAddr = query[0] # UNUSED rawFilter = query[1] # Remove first \ character rawFilter = rawFilter.strip("\\") split = rawFilter.split("\\") # Use NoneType as undefined gamedir = "valve" # halflife, by default clver = None nat = 0 for i in range(0, len(split), 2): try: key = split[i + 1] if split[i] == "gamedir": gamedir = key.lower() # keep gamedir in lowercase elif split[i] == "nat": nat = int(key) elif split[i] == "clver": clver = key else: logging.debug( "Unhandled info string entry: {0}/{1}. Infostring was: {2}".format( split[i], key, split ) ) except IndexError: pass if clver is None: # Probably an old vulnerable version self.fake_info_for_old_versions(gamedir, addr) return packet = MasterProtocol.queryPacketHeader for i in self.serverList: if time() > i.die: self.serverList.remove(i) continue if not i.check: continue if nat != i.nat: continue if gamedir is not None and gamedir != i.gamedir: continue if nat: reply = "\xff\xff\xff\xffc {0}:{1}".format(addr[0], addr[1]) data = reply.encode("latin_1") # Tell server to send info reply self.sock.sendto(data, i.addr) # Use pregenerated address string packet += i.queryAddr packet += b"\0\0\0\0\0\0" # Fill last IP:Port with \0 self.sock.sendto(packet, addr) def _send_fake_info(sock, warnmsg, gamedir, addr): baseReply = ( b"\xff\xff\xff\xffinfo\n\host\\" + warnmsg.encode("utf-8") + b"\map\\update\dm\\0\\team\\0\coop\\0\\numcl\\32\maxcl\\32\\gamedir\\" + gamedir.encode("latin-1") + b"\\" ) sock.sendto(baseReply, addr) def fake_info_for_old_versions(self, gamedir, addr): error_message = [ "This version is not", "supported anymore", "Please update Xash3DFWGS", "From GooglePlay or GitHub", "Эта версия", "устарела", "Обновите Xash3DFWGS c", "GooglePlay или GitHub", ] for string in error_message: _send_fake_info(self.sock, string, gamedir, addr) def remove_server_from_list(self, addr): for server in self.serverList: if server.addr == addr: logging.debug("Remove Server: from {0}:{1}".format(addr[0], addr[1])) self.serverList.remove(server) def send_challenge_to_server(self, addr): logging.debug("Challenge Request: from {0}:{1}".format(addr[0], addr[1])) # At first, remove old server- data from list # self.removeServerFromList(None, addr) count = 0 for i in self.serverList: if i.addr[0] == addr[0]: if i.addr[1] == addr[1]: self.serverList.remove(i) else: count += 1 if count > MAX_SERVERS_FOR_IP: return challenge = random.randint(0, 2**32 - 1) # Add server to list self.serverList.append(ServerEntry(addr, challenge)) # And send him a challenge packet = MasterProtocol.challengePacketHeader packet += pack("I", challenge) self.sock.sendto(packet, addr) def add_server_to_list(self, data, addr): logging.debug("Add Server: from {0}:{1}".format(addr[0], addr[1])) # Remove the header. Just for better parsing. serverInfo = data.strip("\x30\x0a\x5c") # Find a server with same address for serverEntry in self.serverList: if serverEntry.addr == addr: break serverEntry.setInfoString(serverInfo) def spawn_pymaster(verbose, ip, port): if verbose: logging.getLogger().addHandler(logging.StreamHandler()) logging.getLogger().addHandler(logging.FileHandler(LOG_FILENAME)) logging.getLogger().setLevel(logging.DEBUG) masterMain = PyMaster(ip, port) while True: try: masterMain.server_loop() except Exception: logging.debug(traceback.format_exc()) if __name__ == "__main__": parser = OptionParser() parser.add_option( "-i", "--ip", action="store", dest="ip", default="0.0.0.0", help="ip to listen [default: %default]", ) parser.add_option( "-p", "--port", action="store", dest="port", type="int", default=27010, help="port to listen [default: %default]", ) parser.add_option( "-d", "--daemonize", action="store_true", dest="daemonize", default=False, help="run in background, argument is uid [default: %default]", ) parser.add_option( "-q", "--quiet", action="store_false", dest="verbose", default=True, help="don't print to stdout [default: %default]", ) (options, args) = parser.parse_args() if options.daemonize != 0: from daemon import DaemonContext with DaemonContext( stdout=sys.stdout, stderr=sys.stderr, working_directory=os.getcwd() ) as context: spawn_pymaster(options.verbose, options.ip, options.port) else: sys.exit(spawn_pymaster(options.verbose, options.ip, options.port))