Fix ios push

This commit is contained in:
Christian Pauly 2020-04-08 11:38:13 +02:00
parent 357d9aef92
commit 7a21d15f11

View file

@ -171,7 +171,7 @@ class MatrixState extends State<Matrix> {
if (message is String) {
roomId = message;
} else if (message is Map) {
roomId = message["data"]["room_id"];
roomId = (message["data"] ?? message)["room_id"];
}
if (roomId?.isEmpty ?? true) throw ("Bad roomId");
await Navigator.of(context).pushAndRemoveUntil(
@ -207,9 +207,10 @@ class MatrixState extends State<Matrix> {
_firebaseMessaging.configure(
onMessage: (Map<String, dynamic> message) async {
try {
final String roomId = message["data"]["room_id"];
final String eventId = message["data"]["event_id"];
final int unread = json.decode(message["data"]["counts"])["unread"];
final data = message['data'] ?? message;
final String roomId = data["room_id"];
final String eventId = data["event_id"];
final int unread = json.decode(data["counts"])["unread"];
if ((roomId?.isEmpty ?? true) ||
(eventId?.isEmpty ?? true) ||
unread == 0) {