fix: Make theme loading work properly
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@ -2,6 +2,8 @@
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### Features
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### Features
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- Add ability to enable / disable emotes globally
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- Add ability to enable / disable emotes globally
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- Add ability to manage emote packs with different state keys
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- Add ability to manage emote packs with different state keys
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### Fixes
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- Fix amoled / theme settings not always saving properly
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# Version 0.19.0 - 2020-09-21
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# Version 0.19.0 - 2020-09-21
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### Features
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### Features
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@ -176,8 +176,9 @@ class ThemeSwitcherWidgetState extends State<ThemeSwitcherWidget> {
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Future loadSelection(MatrixState matrix) async {
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Future loadSelection(MatrixState matrix) async {
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String item = await matrix.store.getItem('theme') ?? 'light';
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String item = await matrix.store.getItem('theme') ?? 'light';
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selectedTheme =
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selectedTheme = Themes.values.firstWhere(
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Themes.values.firstWhere((e) => e.toString() == 'Themes.' + item);
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(e) => e.toString() == 'Themes.' + item,
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orElse: () => Themes.system);
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amoledEnabled = (await matrix.store.getItem('amoled_enabled') ?? 'false')
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amoledEnabled = (await matrix.store.getItem('amoled_enabled') ?? 'false')
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.toLowerCase() ==
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.toLowerCase() ==
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@ -238,26 +239,6 @@ class ThemeSwitcherWidgetState extends State<ThemeSwitcherWidget> {
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void setup() async {
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void setup() async {
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final matrix = Matrix.of(context);
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final matrix = Matrix.of(context);
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await loadSelection(matrix);
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await loadSelection(matrix);
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if (selectedTheme == null) {
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switchTheme(matrix, Themes.light, false);
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} else {
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switch (selectedTheme) {
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case Themes.light:
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switchTheme(matrix, Themes.light, false);
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break;
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case Themes.dark:
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if (amoledEnabled) {
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switchTheme(matrix, Themes.dark, true);
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} else {
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switchTheme(matrix, Themes.dark, false);
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}
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break;
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case Themes.system:
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switchTheme(matrix, Themes.system, false);
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break;
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}
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}
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}
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}
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@override
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@override
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