#include #include #include #include "flutter_window.h" #include "run_loop.h" #include "utils.h" int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev, _In_ wchar_t *command_line, _In_ int show_command) { // Attach to console when present (e.g., 'flutter run') or create a // new console when running with a debugger. if (!::AttachConsole(ATTACH_PARENT_PROCESS) && ::IsDebuggerPresent()) { CreateAndAttachConsole(); } // Initialize COM, so that it is available for use in the library and/or // plugins. ::CoInitializeEx(nullptr, COINIT_APARTMENTTHREADED); RunLoop run_loop; flutter::DartProject project(L"data"); FlutterWindow window(&run_loop, project); Win32Window::Point origin(10, 10); Win32Window::Size size(1280, 720); if (!window.CreateAndShow(L"FurryChat", origin, size)) { return EXIT_FAILURE; } window.SetQuitOnClose(true); run_loop.Run(); ::CoUninitialize(); return EXIT_SUCCESS; }