/* * Famedly Matrix SDK * Copyright (C) 2019, 2020 Famedly GmbH * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as * published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . */ import 'dart:async'; import 'package:html_unescape/html_unescape.dart'; import 'package:matrix_file_e2ee/matrix_file_e2ee.dart'; import '../famedlysdk.dart'; import '../matrix_api.dart'; import 'client.dart'; import 'database/database.dart' show DbRoom; import 'event.dart'; import 'timeline.dart'; import 'user.dart'; import 'utils/event_update.dart'; import 'utils/logs.dart'; import 'utils/markdown.dart'; import 'utils/matrix_file.dart'; import 'utils/matrix_localizations.dart'; import 'utils/room_update.dart'; import 'utils/states_map.dart'; enum PushRuleState { notify, mentions_only, dont_notify } enum JoinRules { public, knock, invite, private } enum GuestAccess { can_join, forbidden } enum HistoryVisibility { invited, joined, shared, world_readable } const String MessageSendingStatusKey = 'com.famedly.famedlysdk.message_sending_status'; /// Represents a Matrix room. class Room { /// The full qualified Matrix ID for the room in the format '!localid:server.abc'. final String id; /// Membership status of the user for this room. Membership membership; /// The count of unread notifications. int notificationCount; /// The count of highlighted notifications. int highlightCount; /// A token that can be supplied to the from parameter of the rooms/{roomId}/messages endpoint. String prev_batch; /// The users which can be used to generate a room name if the room does not have one. /// Required if the room's m.room.name or m.room.canonical_alias state events are unset or empty. List mHeroes = []; /// The number of users with membership of join, including the client's own user ID. int mJoinedMemberCount; /// The number of users with membership of invite. int mInvitedMemberCount; StatesMap states = StatesMap(); /// Key-Value store for ephemerals. Map ephemerals = {}; /// Key-Value store for private account data only visible for this user. Map roomAccountData = {}; double _newestSortOrder; double _oldestSortOrder; double get newSortOrder { var now = DateTime.now().millisecondsSinceEpoch.toDouble(); if (_newestSortOrder >= now) { now = _newestSortOrder + 1; } _newestSortOrder = now; return _newestSortOrder; } double get oldSortOrder { _oldestSortOrder--; return _oldestSortOrder; } void resetSortOrder() { _oldestSortOrder = _newestSortOrder = 0.0; } Future updateSortOrder() async { await client.database?.updateRoomSortOrder( _oldestSortOrder, _newestSortOrder, client.id, id); } /// Flag if the room is partial, meaning not all state events have been loaded yet bool partial = true; /// Post-loads the room. /// This load all the missing state events for the room from the database /// If the room has already been loaded, this does nothing. Future postLoad() async { if (!partial || client.database == null) { return; } final allStates = await client.database .getUnimportantRoomStatesForRoom( client.id, id, client.importantStateEvents.toList()) .get(); for (final state in allStates) { final newState = Event.fromDb(state, this); setState(newState); } partial = false; } /// Returns the [Event] for the given [typeKey] and optional [stateKey]. /// If no [stateKey] is provided, it defaults to an empty string. Event getState(String typeKey, [String stateKey = '']) => states.states[typeKey] != null ? states.states[typeKey][stateKey] : null; /// Adds the [state] to this room and overwrites a state with the same /// typeKey/stateKey key pair if there is one. void setState(Event state) { // Decrypt if necessary if (state.type == EventTypes.Encrypted && client.encryptionEnabled) { try { state = client.encryption.decryptRoomEventSync(id, state); } catch (e, s) { Logs.error('[LibOlm] Could not decrypt room state: ' + e.toString(), s); } } if (!(state.stateKey is String) && ![EventTypes.Message, EventTypes.Sticker, EventTypes.Encrypted] .contains(state.type)) { return; } if ((getState(state.type, state.stateKey ?? '') ?.originServerTs ?.millisecondsSinceEpoch ?? 0) > (state.originServerTs?.millisecondsSinceEpoch ?? 1)) { return; } if (!states.states.containsKey(state.type)) { states.states[state.type] = {}; } states.states[state.type][state.stateKey ?? ''] = state; } /// ID of the fully read marker event. String get fullyRead => roomAccountData['m.fully_read'] != null ? roomAccountData['m.fully_read'].content['event_id'] : ''; /// If something changes, this callback will be triggered. Will return the /// room id. final StreamController onUpdate = StreamController.broadcast(); /// If there is a new session key received, this will be triggered with /// the session ID. final StreamController onSessionKeyReceived = StreamController.broadcast(); /// The name of the room if set by a participant. String get name => states[EventTypes.RoomName] != null && states[EventTypes.RoomName].content['name'] is String ? states[EventTypes.RoomName].content['name'] : ''; /// The pinned events for this room. If there are no this returns an empty /// list. List get pinnedEventIds => states[EventTypes.RoomPinnedEvents] != null ? (states[EventTypes.RoomPinnedEvents].content['pinned'] is List ? states[EventTypes.RoomPinnedEvents].content['pinned'] : []) : []; /// Returns a localized displayname for this server. If the room is a groupchat /// without a name, then it will return the localized version of 'Group with Alice' instead /// of just 'Alice' to make it different to a direct chat. /// Empty chats will become the localized version of 'Empty Chat'. /// This method requires a localization class which implements [MatrixLocalizations] String getLocalizedDisplayname(MatrixLocalizations i18n) { if ((name?.isEmpty ?? true) && (canonicalAlias?.isEmpty ?? true) && !isDirectChat && (mHeroes != null && mHeroes.isNotEmpty)) { return i18n.groupWith(displayname); } if (displayname?.isNotEmpty ?? false) { return displayname; } return i18n.emptyChat; } /// The topic of the room if set by a participant. String get topic => states[EventTypes.RoomTopic] != null && states[EventTypes.RoomTopic].content['topic'] is String ? states[EventTypes.RoomTopic].content['topic'] : ''; /// The avatar of the room if set by a participant. Uri get avatar { if (states[EventTypes.RoomAvatar] != null && states[EventTypes.RoomAvatar].content['url'] is String) { return Uri.parse(states[EventTypes.RoomAvatar].content['url']); } if (mHeroes != null && mHeroes.length == 1 && states[mHeroes[0]] != null) { return states[mHeroes[0]].asUser.avatarUrl; } if (membership == Membership.invite && getState(EventTypes.RoomMember, client.userID) != null) { return getState(EventTypes.RoomMember, client.userID).sender.avatarUrl; } return null; } /// The address in the format: #roomname:homeserver.org. String get canonicalAlias => states[EventTypes.RoomCanonicalAlias] != null && states[EventTypes.RoomCanonicalAlias].content['alias'] is String ? states[EventTypes.RoomCanonicalAlias].content['alias'] : ''; /// If this room is a direct chat, this is the matrix ID of the user. /// Returns null otherwise. String get directChatMatrixID { String returnUserId; if (client.directChats is Map) { client.directChats.forEach((String userId, dynamic roomIds) { if (roomIds is List) { for (var i = 0; i < roomIds.length; i++) { if (roomIds[i] == id) { returnUserId = userId; break; } } } }); } return returnUserId; } /// Wheither this is a direct chat or not bool get isDirectChat => directChatMatrixID != null; /// Must be one of [all, mention] String notificationSettings; Event get lastEvent { // as lastEvent calculation is based on the state events we unfortunately cannot // use sortOrder here: With many state events we just know which ones are the // newest ones, without knowing in which order they actually happened. As such, // using the origin_server_ts is the best guess for this algorithm. While not // perfect, it is only used for the room preview in the room list and sorting // said room list, so it should be good enough. var lastTime = DateTime.fromMillisecondsSinceEpoch(0); final lastEvents = [ for (var type in client.roomPreviewLastEvents) getState(type) ]..removeWhere((e) => e == null); var lastEvent = lastEvents.isEmpty ? null : lastEvents.reduce((a, b) { if (a.sortOrder == b.sortOrder) { // if two events have the same sort order we want to give encrypted events a lower priority // This is so that if the same event exists in the state both encrypted *and* unencrypted, // the unencrypted one is picked return a.type == EventTypes.Encrypted ? b : a; } return a.sortOrder > b.sortOrder ? a : b; }); if (lastEvent == null) { states.forEach((final String key, final entry) { if (!entry.containsKey('')) return; final Event state = entry['']; if (state.originServerTs != null && state.originServerTs.millisecondsSinceEpoch > lastTime.millisecondsSinceEpoch) { lastTime = state.originServerTs; lastEvent = state; } }); } return lastEvent; } /// Returns a list of all current typing users. List get typingUsers { if (!ephemerals.containsKey('m.typing')) return []; List typingMxid = ephemerals['m.typing'].content['user_ids']; var typingUsers = []; for (var i = 0; i < typingMxid.length; i++) { typingUsers.add(getUserByMXIDSync(typingMxid[i])); } return typingUsers; } /// Your current client instance. final Client client; Room({ this.id, this.membership = Membership.join, this.notificationCount = 0, this.highlightCount = 0, this.prev_batch = '', this.client, this.notificationSettings, this.mHeroes = const [], this.mInvitedMemberCount = 0, this.mJoinedMemberCount = 0, this.roomAccountData = const {}, double newestSortOrder = 0.0, double oldestSortOrder = 0.0, }) : _newestSortOrder = newestSortOrder, _oldestSortOrder = oldestSortOrder; /// The default count of how much events should be requested when requesting the /// history of this room. static const int DefaultHistoryCount = 100; /// Calculates the displayname. First checks if there is a name, then checks for a canonical alias and /// then generates a name from the heroes. String get displayname { if (name != null && name.isNotEmpty) return name; if (canonicalAlias != null && canonicalAlias.isNotEmpty && canonicalAlias.length > 3) { return canonicalAlias.localpart; } var heroes = []; if (mHeroes != null && mHeroes.isNotEmpty && mHeroes.any((h) => h.isNotEmpty)) { heroes = mHeroes; } else { if (states[EventTypes.RoomMember] is Map) { for (var entry in states[EventTypes.RoomMember].entries) { Event state = entry.value; if (state.type == EventTypes.RoomMember && state.stateKey != client?.userID) heroes.add(state.stateKey); } } } if (heroes.isNotEmpty) { var displayname = ''; for (var i = 0; i < heroes.length; i++) { if (heroes[i].isEmpty) continue; displayname += getUserByMXIDSync(heroes[i]).calcDisplayname() + ', '; } return displayname.substring(0, displayname.length - 2); } if (membership == Membership.invite && getState(EventTypes.RoomMember, client.userID) != null) { return getState(EventTypes.RoomMember, client.userID) .sender .calcDisplayname(); } return 'Empty chat'; } /// The last message sent to this room. String get lastMessage { if (lastEvent != null) { return lastEvent.body; } else { return ''; } } /// When the last message received. DateTime get timeCreated { if (lastEvent != null) { return lastEvent.originServerTs; } return DateTime.now(); } /// Call the Matrix API to change the name of this room. Returns the event ID of the /// new m.room.name event. Future setName(String newName) => client.sendState( id, EventTypes.RoomName, {'name': newName}, ); /// Call the Matrix API to change the topic of this room. Future setDescription(String newName) => client.sendState( id, EventTypes.RoomTopic, {'topic': newName}, ); /// Add a tag to the room. Future addTag(String tag, {double order}) => client.addRoomTag( client.userID, id, tag, order: order, ); /// Removes a tag from the room. Future removeTag(String tag) => client.removeRoomTag( client.userID, id, tag, ); /// Returns all tags for this room. Map get tags { if (roomAccountData['m.tag'] == null || !(roomAccountData['m.tag'].content['tags'] is Map)) { return {}; } final tags = (roomAccountData['m.tag'].content['tags'] as Map) .map((k, v) => MapEntry(k, Tag.fromJson(v))); tags.removeWhere((k, v) => !TagType.isValid(k)); return tags; } /// Returns true if this room has a m.favourite tag. bool get isFavourite => tags[TagType.Favourite] != null; /// Sets the m.favourite tag for this room. Future setFavourite(bool favourite) => favourite ? addTag(TagType.Favourite) : removeTag(TagType.Favourite); /// Call the Matrix API to change the pinned events of this room. Future setPinnedEvents(List pinnedEventIds) => client.sendState( id, EventTypes.RoomPinnedEvents, {'pinned': pinnedEventIds}, ); /// return all current emote packs for this room Map> get emotePacks { final packs = >{}; final normalizeEmotePackName = (String name) { name = name.replaceAll(' ', '-'); name = name.replaceAll(RegExp(r'[^\w-]'), ''); return name.toLowerCase(); }; final allMxcs = {}; // for easy dedupint final addEmotePack = (String packName, Map content, [String packNameOverride]) { if (!(content['emoticons'] is Map) && !(content['short'] is Map)) { return; } if (content['pack'] is Map && content['pack']['name'] is String) { packName = content['pack']['name']; } if (packNameOverride != null && packNameOverride.isNotEmpty) { packName = packNameOverride; } packName = normalizeEmotePackName(packName); if (!packs.containsKey(packName)) { packs[packName] = {}; } if (content['emoticons'] is Map) { content['emoticons'].forEach((key, value) { if (key is String && value is Map && value['url'] is String && value['url'].startsWith('mxc://')) { if (allMxcs.add(value['url'])) { packs[packName][key] = value['url']; } } }); } else { content['short'].forEach((key, value) { if (key is String && value is String && value.startsWith('mxc://')) { if (allMxcs.add(value)) { packs[packName][key] = value; } } }); } }; // first add all the user emotes final userEmotes = client.accountData['im.ponies.user_emotes']; if (userEmotes != null) { addEmotePack('user', userEmotes.content); } // next add all the external emote rooms final emoteRooms = client.accountData['im.ponies.emote_rooms']; if (emoteRooms != null && emoteRooms.content['rooms'] is Map) { for (final roomEntry in emoteRooms.content['rooms'].entries) { final roomId = roomEntry.key; final room = client.getRoomById(roomId); if (room != null && roomEntry.value is Map) { for (final stateKeyEntry in roomEntry.value.entries) { final stateKey = stateKeyEntry.key; final event = room.getState('im.ponies.room_emotes', stateKey); if (event != null && stateKeyEntry.value is Map) { addEmotePack( (room.canonicalAlias?.isEmpty ?? true) ? room.id : canonicalAlias, event.content, stateKeyEntry.value['name']); } } } } } // finally add all the room emotes final allRoomEmotes = states.states['im.ponies.room_emotes']; if (allRoomEmotes != null) { for (final entry in allRoomEmotes.entries) { final stateKey = entry.key; final event = entry.value; addEmotePack(stateKey.isEmpty ? 'room' : stateKey, event.content); } } return packs; } /// Sends a normal text message to this room. Returns the event ID generated /// by the server for this message. Future sendTextEvent(String message, {String txid, Event inReplyTo, String editEventId, bool parseMarkdown = true, Map> emotePacks}) { final event = { 'msgtype': 'm.text', 'body': message, }; if (message.startsWith('/me ')) { event['msgtype'] = 'm.emote'; event['body'] = message.substring(4); } if (parseMarkdown) { final html = markdown(event['body'], emotePacks ?? this.emotePacks); // if the decoded html is the same as the body, there is no need in sending a formatted message if (HtmlUnescape().convert(html) != event['body']) { event['format'] = 'org.matrix.custom.html'; event['formatted_body'] = html; } } return sendEvent(event, txid: txid, inReplyTo: inReplyTo, editEventId: editEventId); } /// Sends a reaction to an event with an [eventId] and the content [key] into a room. /// Returns the event ID generated by the server for this reaction. Future sendReaction(String eventId, String key, {String txid}) { return sendEvent({ 'm.relates_to': { 'rel_type': RelationshipTypes.Reaction, 'event_id': eventId, 'key': key, }, }, type: EventTypes.Reaction, txid: txid); } /// Sends the location with description [body] and geo URI [geoUri] into a room. /// Returns the event ID generated by the server for this message. Future sendLocation(String body, String geoUri, {String txid}) { final event = { 'msgtype': 'm.location', 'body': body, 'geo_uri': geoUri, }; return sendEvent(event, txid: txid); } /// Sends a [file] to this room after uploading it. Returns the mxc uri of /// the uploaded file. If [waitUntilSent] is true, the future will wait until /// the message event has received the server. Otherwise the future will only /// wait until the file has been uploaded. Future sendFileEvent( MatrixFile file, { String txid, Event inReplyTo, String editEventId, bool waitUntilSent = false, MatrixImageFile thumbnail, }) async { MatrixFile uploadFile = file; // ignore: omit_local_variable_types MatrixFile uploadThumbnail = thumbnail; // ignore: omit_local_variable_types EncryptedFile encryptedFile; EncryptedFile encryptedThumbnail; if (encrypted && client.fileEncryptionEnabled) { encryptedFile = await file.encrypt(); uploadFile = encryptedFile.toMatrixFile(); if (thumbnail != null) { encryptedThumbnail = await thumbnail.encrypt(); uploadThumbnail = encryptedThumbnail.toMatrixFile(); } } final uploadResp = await client.upload( uploadFile.bytes, uploadFile.name, contentType: uploadFile.mimeType, ); final thumbnailUploadResp = uploadThumbnail != null ? await client.upload( uploadThumbnail.bytes, uploadThumbnail.name, contentType: uploadThumbnail.mimeType, ) : null; // Send event var content = { 'msgtype': file.msgType, 'body': file.name, 'filename': file.name, if (encryptedFile == null) 'url': uploadResp, if (encryptedFile != null) 'file': { 'url': uploadResp, 'mimetype': file.mimeType, 'v': 'v2', 'key': { 'alg': 'A256CTR', 'ext': true, 'k': encryptedFile.k, 'key_ops': ['encrypt', 'decrypt'], 'kty': 'oct' }, 'iv': encryptedFile.iv, 'hashes': {'sha256': encryptedFile.sha256} }, 'info': { ...file.info, if (thumbnail != null && encryptedThumbnail == null) 'thumbnail_url': thumbnailUploadResp, if (thumbnail != null && encryptedThumbnail != null) 'thumbnail_file': { 'url': thumbnailUploadResp, 'mimetype': thumbnail.mimeType, 'v': 'v2', 'key': { 'alg': 'A256CTR', 'ext': true, 'k': encryptedThumbnail.k, 'key_ops': ['encrypt', 'decrypt'], 'kty': 'oct' }, 'iv': encryptedThumbnail.iv, 'hashes': {'sha256': encryptedThumbnail.sha256} }, if (thumbnail != null) 'thumbnail_info': thumbnail.info, } }; final sendResponse = sendEvent( content, txid: txid, inReplyTo: inReplyTo, editEventId: editEventId, ); if (waitUntilSent) { await sendResponse; } return uploadResp; } Future _sendContent( String type, Map content, { String txid, }) async { txid ??= client.generateUniqueTransactionId(); final mustEncrypt = encrypted && client.encryptionEnabled; final sendMessageContent = mustEncrypt ? await client.encryption .encryptGroupMessagePayload(id, content, type: type) : content; return await client.sendMessage( id, mustEncrypt ? EventTypes.Encrypted : type, txid, sendMessageContent, ); } /// Sends an event to this room with this json as a content. Returns the /// event ID generated from the server. Future sendEvent( Map content, { String type, String txid, Event inReplyTo, String editEventId, }) async { type = type ?? EventTypes.Message; // Create new transaction id String messageID; if (txid == null) { messageID = client.generateUniqueTransactionId(); } else { messageID = txid; } if (inReplyTo != null) { var replyText = '<${inReplyTo.senderId}> ' + inReplyTo.body; var replyTextLines = replyText.split('\n'); for (var i = 0; i < replyTextLines.length; i++) { replyTextLines[i] = '> ' + replyTextLines[i]; } replyText = replyTextLines.join('\n'); content['format'] = 'org.matrix.custom.html'; content['formatted_body'] = '
In reply to ${inReplyTo.senderId}
${inReplyTo.body}
${content["formatted_body"] ?? content["body"]}'; content['body'] = replyText + "\n\n${content["body"] ?? ""}"; content['m.relates_to'] = { 'm.in_reply_to': { 'event_id': inReplyTo.eventId, }, }; } if (editEventId != null) { final newContent = Map.from(content); content['m.new_content'] = newContent; content['m.relates_to'] = { 'event_id': editEventId, 'rel_type': RelationshipTypes.Edit, }; if (content['body'] is String) { content['body'] = '* ' + content['body']; } if (content['formatted_body'] is String) { content['formatted_body'] = '* ' + content['formatted_body']; } } final sentDate = DateTime.now(); final syncUpdate = SyncUpdate() ..rooms = (RoomsUpdate() ..join = ({}..[id] = (JoinedRoomUpdate() ..timeline = (TimelineUpdate() ..events = [ MatrixEvent() ..content = content ..type = type ..eventId = messageID ..senderId = client.userID ..originServerTs = sentDate ..unsigned = { MessageSendingStatusKey: 0, 'transaction_id': messageID, }, ])))); await _handleFakeSync(syncUpdate); // Send the text and on success, store and display a *sent* event. String res; while (res == null) { try { res = await _sendContent( type, content, txid: messageID, ); } catch (e, s) { if ((DateTime.now().millisecondsSinceEpoch - sentDate.millisecondsSinceEpoch) < (1000 * client.sendMessageTimeoutSeconds)) { Logs.warning('[Client] Problem while sending message because of "' + e.toString() + '". Try again in 1 seconds...'); await Future.delayed(Duration(seconds: 1)); } else { Logs.warning( '[Client] Problem while sending message: ' + e.toString(), s); syncUpdate.rooms.join.values.first.timeline.events.first .unsigned[MessageSendingStatusKey] = -1; await _handleFakeSync(syncUpdate); return null; } } } syncUpdate.rooms.join.values.first.timeline.events.first .unsigned[MessageSendingStatusKey] = 1; syncUpdate.rooms.join.values.first.timeline.events.first.eventId = res; await _handleFakeSync(syncUpdate); return res; } /// Call the Matrix API to join this room if the user is not already a member. /// If this room is intended to be a direct chat, the direct chat flag will /// automatically be set. Future join() async { try { await client.joinRoom(id); final invitation = getState(EventTypes.RoomMember, client.userID); if (invitation != null && invitation.content['is_direct'] is bool && invitation.content['is_direct']) { await addToDirectChat(invitation.sender.id); } } on MatrixException catch (exception) { if (exception.errorMessage == 'No known servers') { await client.database?.forgetRoom(client.id, id); client.onRoomUpdate.add( RoomUpdate( id: id, membership: Membership.leave, notification_count: 0, highlight_count: 0), ); } rethrow; } } /// Call the Matrix API to leave this room. If this room is set as a direct /// chat, this will be removed too. Future leave() async { if (directChatMatrixID != '') await removeFromDirectChat(); await client.leaveRoom(id); return; } /// Call the Matrix API to forget this room if you already left it. Future forget() async { await client.database?.forgetRoom(client.id, id); await client.forgetRoom(id); return; } /// Call the Matrix API to kick a user from this room. Future kick(String userID) => client.kickFromRoom(id, userID); /// Call the Matrix API to ban a user from this room. Future ban(String userID) => client.banFromRoom(id, userID); /// Call the Matrix API to unban a banned user from this room. Future unban(String userID) => client.unbanInRoom(id, userID); /// Set the power level of the user with the [userID] to the value [power]. /// Returns the event ID of the new state event. If there is no known /// power level event, there might something broken and this returns null. Future setPower(String userID, int power) async { if (states[EventTypes.RoomPowerLevels] == null) return null; final powerMap = {} ..addAll(states[EventTypes.RoomPowerLevels].content); if (powerMap['users'] == null) powerMap['users'] = {}; powerMap['users'][userID] = power; return await client.sendState( id, EventTypes.RoomPowerLevels, powerMap, ); } /// Call the Matrix API to invite a user to this room. Future invite(String userID) => client.inviteToRoom(id, userID); /// Request more previous events from the server. [historyCount] defines how much events should /// be received maximum. When the request is answered, [onHistoryReceived] will be triggered **before** /// the historical events will be published in the onEvent stream. Future requestHistory( {int historyCount = DefaultHistoryCount, onHistoryReceived}) async { final resp = await client.requestMessages( id, prev_batch, Direction.b, limit: historyCount, filter: Client.messagesFilters, ); if (onHistoryReceived != null) onHistoryReceived(); prev_batch = resp.end; final loadFn = () async { if (!((resp.chunk?.isNotEmpty ?? false) && resp.end != null)) return; await client.handleSync( SyncUpdate() ..rooms = (RoomsUpdate() ..join = { '$id': (JoinedRoomUpdate() ..state = resp.state ..timeline = (TimelineUpdate() ..events = resp.chunk ..prevBatch = resp.end)), }), sortAtTheEnd: true); }; if (client.database != null) { await client.database.transaction(() async { await client.database.setRoomPrevBatch(resp.end, client.id, id); await loadFn(); await updateSortOrder(); }); } else { await loadFn(); } } /// Sets this room as a direct chat for this user if not already. Future addToDirectChat(String userID) async { var directChats = client.directChats; if (directChats[userID] is List) { if (!directChats[userID].contains(id)) { directChats[userID].add(id); } else { return; } // Is already in direct chats } else { directChats[userID] = [id]; } await client.setAccountData( client.userID, 'm.direct', directChats, ); return; } /// Removes this room from all direct chat tags. Future removeFromDirectChat() async { var directChats = client.directChats; if (directChats[directChatMatrixID] is List && directChats[directChatMatrixID].contains(id)) { directChats[directChatMatrixID].remove(id); } else { return; } // Nothing to do here await client.setRoomAccountData( client.userID, id, 'm.direct', directChats, ); return; } /// Sends *m.fully_read* and *m.read* for the given event ID. Future sendReadReceipt(String eventID) async { notificationCount = 0; await client.database?.resetNotificationCount(client.id, id); await client.sendReadMarker( id, eventID, readReceiptLocationEventId: eventID, ); return; } /// Returns a Room from a json String which comes normally from the store. If the /// state are also given, the method will await them. static Future getRoomFromTableRow( DbRoom row, // either Map or DbRoom Client matrix, { dynamic states, // DbRoomState, as iterator and optionally as future dynamic roomAccountData, // DbRoomAccountData, as iterator and optionally as future }) async { final newRoom = Room( id: row.roomId, membership: Membership.values .firstWhere((e) => e.toString() == 'Membership.' + row.membership), notificationCount: row.notificationCount, highlightCount: row.highlightCount, notificationSettings: 'mention', // TODO: do proper things prev_batch: row.prevBatch, mInvitedMemberCount: row.invitedMemberCount, mJoinedMemberCount: row.joinedMemberCount, mHeroes: row.heroes?.split(',') ?? [], client: matrix, roomAccountData: {}, newestSortOrder: row.newestSortOrder, oldestSortOrder: row.oldestSortOrder, ); if (states != null) { var rawStates; if (states is Future) { rawStates = await states; } else { rawStates = states; } for (final rawState in rawStates) { final newState = Event.fromDb(rawState, newRoom); newRoom.setState(newState); } } var newRoomAccountData = {}; if (roomAccountData != null) { var rawRoomAccountData; if (roomAccountData is Future) { rawRoomAccountData = await roomAccountData; } else { rawRoomAccountData = roomAccountData; } for (final singleAccountData in rawRoomAccountData) { final content = Event.getMapFromPayload(singleAccountData.content); final newData = BasicRoomEvent( content: content, type: singleAccountData.type, roomId: singleAccountData.roomId, ); newRoomAccountData[newData.type] = newData; } } newRoom.roomAccountData = newRoomAccountData; return newRoom; } /// Creates a timeline from the store. Returns a [Timeline] object. Future getTimeline( {onTimelineUpdateCallback onUpdate, onTimelineInsertCallback onInsert}) async { await postLoad(); var events; if (client.database != null) { events = await client.database.getEventList(client.id, this); } else { events = []; } // Try again to decrypt encrypted events and update the database. if (encrypted && client.database != null && client.encryptionEnabled) { await client.database.transaction(() async { for (var i = 0; i < events.length; i++) { if (events[i].type == EventTypes.Encrypted && events[i].content['can_request_session'] == true) { events[i] = await client.encryption .decryptRoomEvent(id, events[i], store: true); } } }); } var timeline = Timeline( room: this, events: events, onUpdate: onUpdate, onInsert: onInsert, ); if (client.database == null) { prev_batch = ''; await requestHistory(historyCount: 10); } return timeline; } /// Returns all participants for this room. With lazy loading this /// list may not be complete. User [requestParticipants] in this /// case. List getParticipants() { var userList = []; if (states[EventTypes.RoomMember] is Map) { for (var entry in states[EventTypes.RoomMember].entries) { Event state = entry.value; if (state.type == EventTypes.RoomMember) userList.add(state.asUser); } } return userList; } bool _requestedParticipants = false; /// Request the full list of participants from the server. The local list /// from the store is not complete if the client uses lazy loading. Future> requestParticipants() async { if (!participantListComplete && partial && client.database != null) { // we aren't fully loaded, maybe the users are in the database final users = await client.database.getUsers(client.id, this); for (final user in users) { setState(user); } } if (_requestedParticipants || participantListComplete) { return getParticipants(); } final matrixEvents = await client.requestMembers(id); final users = matrixEvents.map((e) => Event.fromMatrixEvent(e, this).asUser).toList(); for (final user in users) { setState(user); // at *least* cache this in-memory } _requestedParticipants = true; users.removeWhere( (u) => [Membership.leave, Membership.ban].contains(u.membership)); return users; } /// Checks if the local participant list of joined and invited users is complete. bool get participantListComplete { var knownParticipants = getParticipants(); knownParticipants.removeWhere( (u) => ![Membership.join, Membership.invite].contains(u.membership)); return knownParticipants.length == (mJoinedMemberCount ?? 0) + (mInvitedMemberCount ?? 0); } /// Returns the [User] object for the given [mxID] or requests it from /// the homeserver and waits for a response. Future getUserByMXID(String mxID) async { if (states[mxID] != null) return states[mxID].asUser; return requestUser(mxID); } /// Returns the [User] object for the given [mxID] or requests it from /// the homeserver and returns a default [User] object while waiting. User getUserByMXIDSync(String mxID) { if (states[mxID] != null) { return states[mxID].asUser; } else { requestUser(mxID, ignoreErrors: true); return User(mxID, room: this); } } final Set _requestingMatrixIds = {}; /// Requests a missing [User] for this room. Important for clients using /// lazy loading. If the user can't be found this method tries to fetch /// the displayname and avatar from the profile if [requestProfile] is true. Future requestUser( String mxID, { bool ignoreErrors = false, bool requestProfile = true, }) async { if (getState(EventTypes.RoomMember, mxID) != null) { return getState(EventTypes.RoomMember, mxID).asUser; } if (client.database != null) { // it may be in the database final user = await client.database.getUser(client.id, mxID, this); if (user != null) { setState(user); if (onUpdate != null) onUpdate.add(id); return user; } } if (mxID == null || !_requestingMatrixIds.add(mxID)) return null; Map resp; try { resp = await client.requestStateContent( id, EventTypes.RoomMember, mxID, ); } catch (exception) { if (!ignoreErrors) { _requestingMatrixIds.remove(mxID); rethrow; } } if (resp == null && requestProfile) { try { final profile = await client.requestProfile(mxID); resp = { 'displayname': profile.displayname, 'avatar_url': profile.avatarUrl.toString(), }; } catch (exception) { _requestingMatrixIds.remove(mxID); if (!ignoreErrors) rethrow; } } if (resp == null) { return null; } final user = User(mxID, displayName: resp['displayname'], avatarUrl: resp['avatar_url'], room: this); states[mxID] = user; await client.database?.transaction(() async { final content = { 'sender': mxID, 'type': EventTypes.RoomMember, 'content': resp, 'state_key': mxID, }; await client.database.storeEventUpdate( client.id, EventUpdate( content: content, roomID: id, type: EventUpdateType.state, eventType: EventTypes.RoomMember, sortOrder: 0.0), ); }); if (onUpdate != null) onUpdate.add(id); _requestingMatrixIds.remove(mxID); return user; } /// Searches for the event on the server. Returns null if not found. Future getEventById(String eventID) async { final matrixEvent = await client.requestEvent(id, eventID); return Event.fromMatrixEvent(matrixEvent, this); } /// Returns the power level of the given user ID. int getPowerLevelByUserId(String userId) { var powerLevel = 0; Event powerLevelState = states[EventTypes.RoomPowerLevels]; if (powerLevelState == null) return powerLevel; if (powerLevelState.content['users_default'] is int) { powerLevel = powerLevelState.content['users_default']; } if (powerLevelState.content['users'] is Map && powerLevelState.content['users'][userId] != null) { powerLevel = powerLevelState.content['users'][userId]; } return powerLevel; } /// Returns the user's own power level. int get ownPowerLevel => getPowerLevelByUserId(client.userID); /// Returns the power levels from all users for this room or null if not given. Map get powerLevels { Event powerLevelState = states[EventTypes.RoomPowerLevels]; if (powerLevelState.content['users'] is Map) { return powerLevelState.content['users']; } return null; } /// Uploads a new user avatar for this room. Returns the event ID of the new /// m.room.avatar event. Future setAvatar(MatrixFile file) async { final uploadResp = await client.upload(file.bytes, file.name); return await client.sendState( id, EventTypes.RoomAvatar, {'url': uploadResp}, ); } bool _hasPermissionFor(String action) { if (getState(EventTypes.RoomPowerLevels) == null || getState(EventTypes.RoomPowerLevels).content[action] == null) { return true; } return ownPowerLevel >= getState(EventTypes.RoomPowerLevels).content[action]; } /// The level required to ban a user. bool get canBan => _hasPermissionFor('ban'); /// The default level required to send message events. Can be overridden by the events key. bool get canSendDefaultMessages => _hasPermissionFor('events_default'); /// The level required to invite a user. bool get canInvite => _hasPermissionFor('invite'); /// The level required to kick a user. bool get canKick => _hasPermissionFor('kick'); /// The level required to redact an event. bool get canRedact => _hasPermissionFor('redact'); /// The default level required to send state events. Can be overridden by the events key. bool get canSendDefaultStates => _hasPermissionFor('state_default'); bool get canChangePowerLevel => canSendEvent(EventTypes.RoomPowerLevels); bool canSendEvent(String eventType) { if (getState(EventTypes.RoomPowerLevels) == null) return true; if (getState(EventTypes.RoomPowerLevels).content['events'] == null || getState(EventTypes.RoomPowerLevels).content['events'][eventType] == null) { return eventType == EventTypes.Message ? canSendDefaultMessages : canSendDefaultStates; } return ownPowerLevel >= getState(EventTypes.RoomPowerLevels).content['events'][eventType]; } /// Returns the [PushRuleState] for this room, based on the m.push_rules stored in /// the account_data. PushRuleState get pushRuleState { if (!client.accountData.containsKey('m.push_rules') || !(client.accountData['m.push_rules'].content['global'] is Map)) { return PushRuleState.notify; } final Map globalPushRules = client.accountData['m.push_rules'].content['global']; if (globalPushRules == null) return PushRuleState.notify; if (globalPushRules['override'] is List) { for (var i = 0; i < globalPushRules['override'].length; i++) { if (globalPushRules['override'][i]['rule_id'] == id) { if (globalPushRules['override'][i]['actions'] .indexOf('dont_notify') != -1) { return PushRuleState.dont_notify; } break; } } } if (globalPushRules['room'] is List) { for (var i = 0; i < globalPushRules['room'].length; i++) { if (globalPushRules['room'][i]['rule_id'] == id) { if (globalPushRules['room'][i]['actions'].indexOf('dont_notify') != -1) { return PushRuleState.mentions_only; } break; } } } return PushRuleState.notify; } /// Sends a request to the homeserver to set the [PushRuleState] for this room. /// Returns ErrorResponse if something goes wrong. Future setPushRuleState(PushRuleState newState) async { if (newState == pushRuleState) return null; dynamic resp; switch (newState) { // All push notifications should be sent to the user case PushRuleState.notify: if (pushRuleState == PushRuleState.dont_notify) { await client.deletePushRule('global', PushRuleKind.override, id); } else if (pushRuleState == PushRuleState.mentions_only) { await client.deletePushRule('global', PushRuleKind.room, id); } break; // Only when someone mentions the user, a push notification should be sent case PushRuleState.mentions_only: if (pushRuleState == PushRuleState.dont_notify) { await client.deletePushRule('global', PushRuleKind.override, id); await client.setPushRule( 'global', PushRuleKind.room, id, [PushRuleAction.dont_notify], ); } else if (pushRuleState == PushRuleState.notify) { await client.setPushRule( 'global', PushRuleKind.room, id, [PushRuleAction.dont_notify], ); } break; // No push notification should be ever sent for this room. case PushRuleState.dont_notify: if (pushRuleState == PushRuleState.mentions_only) { await client.deletePushRule('global', PushRuleKind.room, id); } await client.setPushRule( 'global', PushRuleKind.override, id, [PushRuleAction.dont_notify], conditions: [ PushConditions('event_match', key: 'room_id', pattern: id) ], ); } return resp; } /// Redacts this event. Returns [ErrorResponse] on error. Future redactEvent(String eventId, {String reason, String txid}) async { // Create new transaction id String messageID; final now = DateTime.now().millisecondsSinceEpoch; if (txid == null) { messageID = 'msg$now'; } else { messageID = txid; } var data = {}; if (reason != null) data['reason'] = reason; return await client.redact( id, eventId, messageID, reason: reason, ); } Future sendTypingInfo(bool isTyping, {int timeout}) { var data = { 'typing': isTyping, }; if (timeout != null) data['timeout'] = timeout; return client.sendTypingNotification(client.userID, id, isTyping); } /// This is sent by the caller when they wish to establish a call. /// [callId] is a unique identifier for the call. /// [version] is the version of the VoIP specification this message adheres to. This specification is version 0. /// [lifetime] is the time in milliseconds that the invite is valid for. Once the invite age exceeds this value, /// clients should discard it. They should also no longer show the call as awaiting an answer in the UI. /// [type] The type of session description. Must be 'offer'. /// [sdp] The SDP text of the session description. Future inviteToCall(String callId, int lifetime, String sdp, {String type = 'offer', int version = 0, String txid}) async { txid ??= 'txid${DateTime.now().millisecondsSinceEpoch}'; final content = { 'call_id': callId, 'lifetime': lifetime, 'offer': {'sdp': sdp, 'type': type}, 'version': version, }; return await _sendContent( EventTypes.CallInvite, content, txid: txid, ); } /// This is sent by callers after sending an invite and by the callee after answering. /// Its purpose is to give the other party additional ICE candidates to try using to communicate. /// /// [callId] The ID of the call this event relates to. /// /// [version] The version of the VoIP specification this messages adheres to. This specification is version 0. /// /// [candidates] Array of objects describing the candidates. Example: /// /// ``` /// [ /// { /// "candidate": "candidate:863018703 1 udp 2122260223 10.9.64.156 43670 typ host generation 0", /// "sdpMLineIndex": 0, /// "sdpMid": "audio" /// } /// ], /// ``` Future sendCallCandidates( String callId, List> candidates, { int version = 0, String txid, }) async { txid ??= 'txid${DateTime.now().millisecondsSinceEpoch}'; final content = { 'call_id': callId, 'candidates': candidates, 'version': version, }; return await _sendContent( EventTypes.CallCandidates, content, txid: txid, ); } /// This event is sent by the callee when they wish to answer the call. /// [callId] is a unique identifier for the call. /// [version] is the version of the VoIP specification this message adheres to. This specification is version 0. /// [type] The type of session description. Must be 'answer'. /// [sdp] The SDP text of the session description. Future answerCall(String callId, String sdp, {String type = 'answer', int version = 0, String txid}) async { txid ??= 'txid${DateTime.now().millisecondsSinceEpoch}'; final content = { 'call_id': callId, 'answer': {'sdp': sdp, 'type': type}, 'version': version, }; return await _sendContent( EventTypes.CallAnswer, content, txid: txid, ); } /// This event is sent by the callee when they wish to answer the call. /// [callId] The ID of the call this event relates to. /// [version] is the version of the VoIP specification this message adheres to. This specification is version 0. Future hangupCall(String callId, {int version = 0, String txid}) async { txid ??= 'txid${DateTime.now().millisecondsSinceEpoch}'; final content = { 'call_id': callId, 'version': version, }; return await _sendContent( EventTypes.CallHangup, content, txid: txid, ); } /// Returns all aliases for this room. List get aliases { var aliases = []; for (var aliasEvent in states.states[EventTypes.RoomAliases].values) { if (aliasEvent.content['aliases'] is List) { aliases.addAll(aliasEvent.content['aliases']); } } return aliases; } /// A room may be public meaning anyone can join the room without any prior action. Alternatively, /// it can be invite meaning that a user who wishes to join the room must first receive an invite /// to the room from someone already inside of the room. Currently, knock and private are reserved /// keywords which are not implemented. JoinRules get joinRules => getState(EventTypes.RoomJoinRules) != null ? JoinRules.values.firstWhere( (r) => r.toString().replaceAll('JoinRules.', '') == getState(EventTypes.RoomJoinRules).content['join_rule'], orElse: () => null) : null; /// Changes the join rules. You should check first if the user is able to change it. Future setJoinRules(JoinRules joinRules) async { await client.sendState( id, EventTypes.RoomJoinRules, { 'join_rule': joinRules.toString().replaceAll('JoinRules.', ''), }, ); return; } /// Whether the user has the permission to change the join rules. bool get canChangeJoinRules => canSendEvent(EventTypes.RoomJoinRules); /// This event controls whether guest users are allowed to join rooms. If this event /// is absent, servers should act as if it is present and has the guest_access value "forbidden". GuestAccess get guestAccess => getState(EventTypes.GuestAccess) != null ? GuestAccess.values.firstWhere( (r) => r.toString().replaceAll('GuestAccess.', '') == getState(EventTypes.GuestAccess).content['guest_access'], orElse: () => GuestAccess.forbidden) : GuestAccess.forbidden; /// Changes the guest access. You should check first if the user is able to change it. Future setGuestAccess(GuestAccess guestAccess) async { await client.sendState( id, EventTypes.GuestAccess, { 'guest_access': guestAccess.toString().replaceAll('GuestAccess.', ''), }, ); return; } /// Whether the user has the permission to change the guest access. bool get canChangeGuestAccess => canSendEvent(EventTypes.GuestAccess); /// This event controls whether a user can see the events that happened in a room from before they joined. HistoryVisibility get historyVisibility => getState(EventTypes.HistoryVisibility) != null ? HistoryVisibility.values.firstWhere( (r) => r.toString().replaceAll('HistoryVisibility.', '') == getState(EventTypes.HistoryVisibility) .content['history_visibility'], orElse: () => null) : null; /// Changes the history visibility. You should check first if the user is able to change it. Future setHistoryVisibility(HistoryVisibility historyVisibility) async { await client.sendState( id, EventTypes.HistoryVisibility, { 'history_visibility': historyVisibility.toString().replaceAll('HistoryVisibility.', ''), }, ); return; } /// Whether the user has the permission to change the history visibility. bool get canChangeHistoryVisibility => canSendEvent(EventTypes.HistoryVisibility); /// Returns the encryption algorithm. Currently only `m.megolm.v1.aes-sha2` is supported. /// Returns null if there is no encryption algorithm. String get encryptionAlgorithm => getState(EventTypes.Encryption) != null ? getState(EventTypes.Encryption).content['algorithm'].toString() : null; /// Checks if this room is encrypted. bool get encrypted => encryptionAlgorithm != null; Future enableEncryption({int algorithmIndex = 0}) async { if (encrypted) throw ('Encryption is already enabled!'); final algorithm = Client.supportedGroupEncryptionAlgorithms[algorithmIndex]; await client.sendState( id, EventTypes.Encryption, { 'algorithm': algorithm, }, ); return; } /// Returns all known device keys for all participants in this room. Future> getUserDeviceKeys() async { var deviceKeys = []; var users = await requestParticipants(); for (final user in users) { if ([Membership.invite, Membership.join].contains(user.membership) && client.userDeviceKeys.containsKey(user.id)) { for (var deviceKeyEntry in client.userDeviceKeys[user.id].deviceKeys.values) { deviceKeys.add(deviceKeyEntry); } } } return deviceKeys; } Future requestSessionKey(String sessionId, String senderKey) async { if (!client.encryptionEnabled) { return; } await client.encryption.keyManager.request(this, sessionId, senderKey); } Future _handleFakeSync(SyncUpdate syncUpdate, {bool sortAtTheEnd = false}) async { if (client.database != null) { await client.database.transaction(() async { await client.handleSync(syncUpdate, sortAtTheEnd: sortAtTheEnd); }); } else { await client.handleSync(syncUpdate, sortAtTheEnd: sortAtTheEnd); } } }