/// Represents a new room or an update for an /// already known room. class RoomUpdate { /// All rooms have an idea in the format: !uniqueid:server.abc final String id; /// The current membership state of the user in this room. final String membership; /// Represents the number of unead notifications. This probably doesn't fit the number /// of unread messages. final num notification_count; // The number of unread highlighted notifications. final num highlight_count; /// If there are too much new messages, the [homeserver] will only send the /// last X (default is 10) messages and set the [limitedTimelinbe] flag to true. final bool limitedTimeline; /// Represents the current position of the client in the room history. final String prev_batch; RoomUpdate({ this.id, this.membership, this.notification_count, this.highlight_count, this.limitedTimeline, this.prev_batch, }); }