-- privs to revoke until the verification code is validated local temp_revoke_privs = {} -- mark player health-related privs as "fediauth_keep" (they don't get removed while entering the fediauth code) for _, name in ipairs({"fly", "noclip"}) do local priv_def = minetest.registered_privileges[name] if priv_def then priv_def.fediauth_keep = true end end minetest.register_on_mods_loaded(function() -- collect all privs to revoke while entering the fediauth code for name, priv_def in pairs(minetest.registered_privileges) do if not priv_def.fediauth_keep then -- not marked explicitly as "keep" table.insert(temp_revoke_privs, name) end end end) -- moves all "temp_revoke_privs" to mod-storage function fediauth.revoke_privs(playername) local privs = minetest.get_player_privs(playername) if fediauth.storage:get_string(playername .. "_privs") == "" then local moved_privs = {} for _, priv_name in ipairs(temp_revoke_privs) do if privs[priv_name] then privs[priv_name] = nil moved_privs[priv_name] = true end end minetest.log("action", "[fediauth] revoking privs of '" .. playername .. "' list: " .. dump(moved_privs)) minetest.set_player_privs(playername, privs) fediauth.storage:set_string(playername .. "_privs", minetest.serialize(moved_privs)) end end -- moves all privs from mod-storage into the live privs function fediauth.regrant_privs(playername) local stored_priv_str = fediauth.storage:get_string(playername .. "_privs") if stored_priv_str ~= "" then local privs = minetest.get_player_privs(playername) local stored_privs = minetest.deserialize(stored_priv_str) -- merge stored privs into existing table for priv_name in pairs(stored_privs) do privs[priv_name] = true end minetest.log("action", "[fediauth] regranting privs of '" .. playername .. "' list: " .. dump(stored_privs)) minetest.set_player_privs(playername, privs) fediauth.storage:set_string(playername .. "_privs", "") end end