#pragma once

extern const char* lovrShaderVertexPrefix;
extern const char* lovrShaderVertexSuffix;
extern const char* lovrShaderFragmentPrefix;
extern const char* lovrShaderFragmentSuffix;
extern const char* lovrShaderComputePrefix;
extern const char* lovrShaderComputeSuffix;
extern const char* lovrUnlitVertexShader;
extern const char* lovrUnlitFragmentShader;
extern const char* lovrStandardVertexShader;
extern const char* lovrStandardFragmentShader;
extern const char* lovrCubeVertexShader;
extern const char* lovrCubeFragmentShader;
extern const char* lovrPanoFragmentShader;
extern const char* lovrFontFragmentShader;
extern const char* lovrFillVertexShader;

extern const char* lovrShaderScalarUniforms[];
extern const char* lovrShaderColorUniforms[];
extern const char* lovrShaderTextureUniforms[];
extern const char* lovrShaderAttributeNames[];
