From 0186a4a42f33e6fd23ce73d202812f7725e582f1 Mon Sep 17 00:00:00 2001 From: Bjorn Swenson Date: Thu, 6 Sep 2018 10:47:20 -0700 Subject: [PATCH] Update README; --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index ff3c93f9..1fb4ddee 100644 --- a/README.md +++ b/README.md @@ -17,7 +17,7 @@ Features --- - **Cross-Platform** - Runs on Windows, Mac, Linux, and even on the web using WebAssembly and WebVR. -- **Cross-Device** - Support for many HMDs including HTC Vive, Oculus Touch, Windows MR headsets. There's also a keyboard/mouse VR simulator so you can prototype without hardware. +- **Cross-Device** - Support for many HMDs including HTC Vive, Oculus Touch, and Windows MR headsets. There's also a keyboard/mouse VR simulator so you can prototype without hardware. - **Beginner-friendly** - Simple VR scenes can be created in just a few lines of Lua. - **Fast** - Writen in C99 and scripted with LuaJIT, includes optimized single-pass stereo rendering. - **Asset Import** - Supports 3D models (glTF, FBX, OBJ), skeletal animation, HDR textures, cubemaps, fonts, etc. @@ -62,7 +62,7 @@ function lovr.draw() end ``` -You can also find lots of other WebVR examples on the [docs page](https://lovr.org/docs). +You can also find lots of other WebVR examples on the [docs page](https://lovr.org/docs/Hello_World). Resources ---