From 0d3bc4cfaa100a06280ee32cc33b5e75c929abf9 Mon Sep 17 00:00:00 2001 From: bjorn Date: Sun, 15 Oct 2017 09:16:13 -0700 Subject: [PATCH] Disable depth mask when drawing text; --- src/graphics/graphics.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/graphics/graphics.c b/src/graphics/graphics.c index decd5187..2c5913af 100644 --- a/src/graphics/graphics.c +++ b/src/graphics/graphics.c @@ -872,7 +872,9 @@ void lovrGraphicsPrint(const char* str, mat4 transform, float wrap, HorizontalAl lovrGraphicsTranslate(MATRIX_MODEL, 0, offsety, 0); lovrGraphicsBindTexture(font->texture); lovrGraphicsSetDefaultShader(SHADER_FONT); + glDepthMask(GL_FALSE); lovrGraphicsDrawPrimitive(GL_TRIANGLES, 0, 1, 0); + glDepthMask(GL_TRUE); lovrGraphicsPop(); }