diff --git a/src/graphics/shader.c b/src/graphics/shader.c index 590bfb13..033d1958 100644 --- a/src/graphics/shader.c +++ b/src/graphics/shader.c @@ -71,8 +71,8 @@ const char* lovrFontFragmentShader = "" " return max(min(r, g), min(max(r, g), b)); \n" "} \n" "vec4 color(vec4 graphicsColor, sampler2D image, vec2 uv) { \n" -" vec3 sample = texture(image, uv).rgb; \n" -" float sdf = median(sample.r, sample.g, sample.b); \n" +" vec3 col = texture(image, uv).rgb; \n" +" float sdf = median(col.r, col.g, col.b); \n" " float w = fwidth(sdf); \n" " float alpha = smoothstep(.5 - w, .5 + w, sdf); \n" " if (alpha < .001) { discard; } \n"