From 312a7617c3a6c38a251112d80fc6a5e4177297f6 Mon Sep 17 00:00:00 2001 From: bjorn Date: Tue, 25 Jun 2019 19:15:11 -0700 Subject: [PATCH] Fix typo in shader; --- src/modules/graphics/opengl.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/modules/graphics/opengl.c b/src/modules/graphics/opengl.c index f3e42b33..a534e044 100644 --- a/src/modules/graphics/opengl.c +++ b/src/modules/graphics/opengl.c @@ -2042,7 +2042,7 @@ Shader* lovrShaderInitGraphics(Shader* shader, const char* vertexSource, const c singlepass[0] = singlepass[1] = "#extension GL_OVR_multiview2 : require\n#define MULTIVIEW\n"; } else if (state.singlepass == INSTANCED_STEREO) { singlepass[0] = "#extension GL_AMD_vertex_shader_viewport_index : require\n""#define INSTANCED_STEREO\n"; - singlepass[1] = "#extension GL_AMD_fragment_layer_viewport : require\n""#define INSTANCED_STEREO\n"; + singlepass[1] = "#extension GL_ARB_fragment_layer_viewport : require\n""#define INSTANCED_STEREO\n"; } char* flagSource = lovrShaderGetFlagCode(flags, flagCount);