diff --git a/etc/shaders/fill_layer.frag b/etc/shaders/fill_layer.frag index c207b582..c9bedb2b 100644 --- a/etc/shaders/fill_layer.frag +++ b/etc/shaders/fill_layer.frag @@ -7,6 +7,5 @@ layout(set = 1, binding = 1) uniform texture2DArray ArrayTexture; vec4 lovrmain() { - vec2 uv = vec2(2 * UV.x, UV.y); - return Color * getPixel(ArrayTexture, uv, 0); + return Color * getPixel(ArrayTexture, UV, 0); }