From 67b55ac7f664ba25e8e31bc335702c63ad176a46 Mon Sep 17 00:00:00 2001 From: bjorn Date: Fri, 18 Nov 2016 02:08:36 -0800 Subject: [PATCH] Fix Shader memory leaks; --- src/graphics/shader.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/graphics/shader.c b/src/graphics/shader.c index 1d4d0f04..b89e1e74 100644 --- a/src/graphics/shader.c +++ b/src/graphics/shader.c @@ -144,6 +144,9 @@ Shader* lovrShaderCreate(const char* vertexSource, const char* fragmentSource) { void lovrShaderDestroy(Shader* shader) { glDeleteProgram(shader->id); + mat4_deinit(shader->transform); + mat4_deinit(shader->projection); + map_deinit(&shader->uniforms); free(shader); }