From 69260cfbb36cf28969592d43ad2a7959a135d2f3 Mon Sep 17 00:00:00 2001 From: bjorn Date: Sun, 12 May 2019 23:58:27 -0700 Subject: [PATCH] openvr: rm state.rift; Yay actions? --- src/headset/openvr.c | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/headset/openvr.c b/src/headset/openvr.c index 035a0ab1..d5871a2e 100644 --- a/src/headset/openvr.c +++ b/src/headset/openvr.c @@ -85,7 +85,6 @@ static struct { RenderModel_TextureMap_t* deviceTextures[16]; Canvas* canvas; vec_float_t boundsGeometry; - bool rift; float clipNear; float clipFar; float offset; @@ -208,8 +207,6 @@ static bool openvr_init(float offset, int msaa) { state.input->GetActionHandle("/actions/lovr/out/leftHandBZZ", &state.hapticActions[0]); state.input->GetActionHandle("/actions/lovr/out/rightHandBZZ", &state.hapticActions[1]); - openvr_getName(buffer, sizeof(buffer)); - state.rift = !strncmp(buffer, "Oculus", sizeof(buffer)); state.clipNear = 0.1f; state.clipFar = 30.f; state.offset = state.compositor->GetTrackingSpace() == ETrackingUniverseOrigin_TrackingUniverseStanding ? 0. : offset;