From 78d9cc00312034c7189005efeb6d1e31f894d5ea Mon Sep 17 00:00:00 2001 From: bjorn Date: Mon, 6 Aug 2018 13:44:46 -0700 Subject: [PATCH] Actually set shader uniforms; --- src/api/types/shader.c | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/api/types/shader.c b/src/api/types/shader.c index 607974e8..aeb78c16 100644 --- a/src/api/types/shader.c +++ b/src/api/types/shader.c @@ -183,6 +183,12 @@ int l_lovrShaderSend(lua_State* L) { } luax_checkuniform(L, 3, uniform, tempData.data, name); + switch (uniform->type) { + case UNIFORM_FLOAT: lovrShaderSetFloat(shader, uniform->name, tempData.data, uniform->count * uniform->components); break; + case UNIFORM_INT: lovrShaderSetInt(shader, uniform->name, tempData.data, uniform->count * uniform->components); break; + case UNIFORM_MATRIX: lovrShaderSetMatrix(shader, uniform->name, tempData.data, uniform->count * uniform->components * uniform->components); break; + case UNIFORM_SAMPLER: lovrShaderSetTexture(shader, uniform->name, tempData.data, uniform->count); break; + } return 0; }