From 7a8abc80a21d7998adc5e82d844073ac62086cea Mon Sep 17 00:00:00 2001 From: bjorn Date: Wed, 5 Sep 2018 04:22:12 -0700 Subject: [PATCH] Copy Transform objects more safely in Shader[Block]:send; --- src/api/types/shader.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/api/types/shader.c b/src/api/types/shader.c index 9bcfc6fb..2cce46fe 100644 --- a/src/api/types/shader.c +++ b/src/api/types/shader.c @@ -98,6 +98,7 @@ int luax_checkuniform(lua_State* L, int index, const Uniform* uniform, void* des if (uniform->type == UNIFORM_MATRIX && lua_isuserdata(L, -1)) { Transform* transform = luax_checktype(L, -1, Transform); memcpy((float*) dest + i * components, transform->matrix, 16 * sizeof(float)); + lua_pop(L, 1); continue; }