diff --git a/src/graphics/graphics.c b/src/graphics/graphics.c index bba9e2d1..2d67e64d 100644 --- a/src/graphics/graphics.c +++ b/src/graphics/graphics.c @@ -19,9 +19,9 @@ void lovrGraphicsInit() { } state.defaultShader = lovrShaderCreate(lovrDefaultVertexShader, lovrDefaultFragmentShader); state.skyboxShader = lovrShaderCreate(lovrSkyboxVertexShader, lovrSkyboxFragmentShader); - state.fullscreenShader = lovrShaderCreate(lovrNoopVertexShader, lovrDefaultFragmentShader); int uniformId = lovrShaderGetUniformId(state.skyboxShader, "cube"); lovrShaderSendInt(state.skyboxShader, uniformId, 1); + state.fullscreenShader = lovrShaderCreate(lovrNoopVertexShader, lovrDefaultFragmentShader); state.activeFont = NULL; state.defaultFont = NULL; state.activeTexture = NULL; @@ -728,7 +728,7 @@ void lovrGraphicsSkybox(Skybox* skybox, float angle, float ax, float ay, float a 1.f, 1.f, 1.f }; - lovrGraphicsSetShapeData(cube, 156); + lovrGraphicsSetShapeData(cube, 78); glDepthMask(GL_FALSE); glActiveTexture(GL_TEXTURE1);