diff --git a/src/modules/audio/audio.c b/src/modules/audio/audio.c index e78519c5..bd638ce1 100644 --- a/src/modules/audio/audio.c +++ b/src/modules/audio/audio.c @@ -214,7 +214,7 @@ bool lovrAudioInit(const char* spatializer, uint32_t sampleRate) { // SteamAudio's default frequency-dependent absorption coefficients for air state.absorption[0] = .0002f; state.absorption[1] = .0017f; - state.absorption[1] = .0182f; + state.absorption[2] = .0182f; quat_identity(state.orientation);