From aa929482cd53f487d0a8a069bdcaac94aa0bebbd Mon Sep 17 00:00:00 2001 From: bjorn Date: Tue, 31 May 2022 13:55:38 -0700 Subject: [PATCH] Fix default air absorption; --- src/modules/audio/audio.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/modules/audio/audio.c b/src/modules/audio/audio.c index e78519c5..bd638ce1 100644 --- a/src/modules/audio/audio.c +++ b/src/modules/audio/audio.c @@ -214,7 +214,7 @@ bool lovrAudioInit(const char* spatializer, uint32_t sampleRate) { // SteamAudio's default frequency-dependent absorption coefficients for air state.absorption[0] = .0002f; state.absorption[1] = .0017f; - state.absorption[1] = .0182f; + state.absorption[2] = .0182f; quat_identity(state.orientation);