From f34e6f86ea6f29e77acf1314eecd0eaa38d7a34d Mon Sep 17 00:00:00 2001 From: bjorn Date: Fri, 8 Feb 2019 10:57:35 -0800 Subject: [PATCH] Fix DepthFormat constant in oculus backend; --- src/headset/oculus.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/headset/oculus.c b/src/headset/oculus.c index c812256a..2bd6c9b9 100644 --- a/src/headset/oculus.c +++ b/src/headset/oculus.c @@ -342,7 +342,7 @@ static void oculusRenderTo(void (*callback)(void*), void* userdata) { }; lovrAssert(OVR_SUCCESS(ovr_CreateMirrorTextureWithOptionsGL(state.session, &mdesc, &state.mirror)), "Unable to create mirror texture"); - CanvasFlags flags = { .depth = DEPTH_D24S8, .stereo = true }; + CanvasFlags flags = { .depth = FORMAT_D24S8, .stereo = true }; state.canvas = lovrCanvasCreate(2 * state.size.w, state.size.h, flags); }