diff --git a/src/api/l_physics_collider.c b/src/api/l_physics_collider.c index 7bc48d01..e8e459b2 100644 --- a/src/api/l_physics_collider.c +++ b/src/api/l_physics_collider.c @@ -301,7 +301,7 @@ static int l_lovrColliderGetLinearDamping(lua_State* L) { static int l_lovrColliderSetLinearDamping(lua_State* L) { Collider* collider = luax_checktype(L, 1, Collider); float damping = luax_checkfloat(L, 2); - float threshold = luax_optfloat(L, 3, .01f); + float threshold = luax_optfloat(L, 3, 0.0f); lovrColliderSetLinearDamping(collider, damping, threshold); return 0; } @@ -318,7 +318,7 @@ static int l_lovrColliderGetAngularDamping(lua_State* L) { static int l_lovrColliderSetAngularDamping(lua_State* L) { Collider* collider = luax_checktype(L, 1, Collider); float damping = luax_checkfloat(L, 2); - float threshold = luax_optfloat(L, 3, .01f); + float threshold = luax_optfloat(L, 3, 0.0f); lovrColliderSetAngularDamping(collider, damping, threshold); return 0; } diff --git a/src/api/l_physics_world.c b/src/api/l_physics_world.c index e6c73a8b..65647d07 100644 --- a/src/api/l_physics_world.c +++ b/src/api/l_physics_world.c @@ -267,7 +267,7 @@ static int l_lovrWorldGetLinearDamping(lua_State* L) { static int l_lovrWorldSetLinearDamping(lua_State* L) { World* world = luax_checktype(L, 1, World); float damping = luax_checkfloat(L, 2); - float threshold = luax_optfloat(L, 3, .01f); + float threshold = luax_optfloat(L, 3, 0.0f); lovrWorldSetLinearDamping(world, damping, threshold); return 0; } @@ -284,7 +284,7 @@ static int l_lovrWorldGetAngularDamping(lua_State* L) { static int l_lovrWorldSetAngularDamping(lua_State* L) { World* world = luax_checktype(L, 1, World); float damping = luax_checkfloat(L, 2); - float threshold = luax_optfloat(L, 3, .01f); + float threshold = luax_optfloat(L, 3, 0.0f); lovrWorldSetAngularDamping(world, damping, threshold); return 0; }