diff --git a/Tupfile b/Tupfile index 91378be0..f9b31891 100644 --- a/Tupfile +++ b/Tupfile @@ -4,7 +4,6 @@ include_rules SRC += src/main.c SRC += src/core/arr.c SRC += src/core/fs.c -SRC_@(GPU) += src/core/gpu_@(GPU_BACKEND).c SRC += src/core/maf.c SRC += src/core/map.c SRC += src/core/os_$(PLATFORM).c diff --git a/config/default b/config/default index 9ae8c44e..9560aa67 100644 --- a/config/default +++ b/config/default @@ -59,12 +59,6 @@ CONFIG_LUAJIT=y # Can be GL, GLES, or WEBGL. Ideally this should be autodetected though. CONFIG_GL=GL -## Experimental renderer settings -# GPU enables the core/gpu renderer -# GPU_BACKEND is used to select the backend (gl, vk, wg) -CONFIG_GPU=n -CONFIG_GPU_BACKEND=gl - ## Android settings # ANDROID_SDK: The path to the Android SDK (should have folder named 'sdk' in it) # ANDROID_VERSION: The Android version to build against (usually 21 or 26)