From d0ee0d9b1a31e9346d3baa42aae91cee19a15da7 Mon Sep 17 00:00:00 2001 From: bjorn Date: Fri, 19 Jul 2019 16:42:13 -0700 Subject: [PATCH] glTF: Fix transform for scenes with multiple root nodes; --- src/modules/data/modelData_gltf.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/modules/data/modelData_gltf.c b/src/modules/data/modelData_gltf.c index 977e3904..3438415b 100644 --- a/src/modules/data/modelData_gltf.c +++ b/src/modules/data/modelData_gltf.c @@ -885,6 +885,7 @@ ModelData* lovrModelDataInitGltf(ModelData* model, Blob* source) { lastNode->childCount = scenes[rootScene].nodeCount; lastNode->children = &model->children[childIndex]; mat4_identity(lastNode->transform); + lastNode->matrix = true; lastNode->primitiveCount = 0; lastNode->skin = ~0u;