#include "shaders/unlit.vert.h" #include "shaders/unlit.frag.h" #include "shaders/normal.frag.h" #include "shaders/font.frag.h" #include "shaders/cubemap.vert.h" #include "shaders/cubemap.frag.h" #include "shaders/equirect.frag.h" #include "shaders/fill.vert.h" #include "shaders/fill_array.frag.h" #include "shaders/fill_layer.frag.h" #include "shaders/animator.comp.h" #include "shaders/timewizard.comp.h" #include "shaders/logo.frag.h" #include "shaders/lovr.glsl.h" #define LOCATION_POSITION 10 #define LOCATION_NORMAL 11 #define LOCATION_UV 12 #define LOCATION_COLOR 13 #define LOCATION_TANGENT 14