#include #include #include typedef const struct aiMesh Model; void luax_pushmodel(lua_State* L, Model* model); Model* luax_checkmodel(lua_State* L, int index); int lovrModelDraw(lua_State* L); int lovrModelGetVertexCount(lua_State* L); int lovrModelGetVertexColors(lua_State* L); extern const luaL_Reg lovrModel[];