#include "api.h" #include "api/math.h" #include "graphics/model.h" int l_lovrModelDraw(lua_State* L) { Model* model = luax_checktype(L, 1, Model); float transform[16]; int index = luax_readmat4(L, 2, transform, 1); int instances = luaL_optinteger(L, index, 1); lovrModelDraw(model, transform, instances); return 0; } const luaL_Reg lovrModel[] = { { "draw", l_lovrModelDraw }, { NULL, NULL } };