#pragma once extern const char* lovrShaderScalarUniforms[]; extern const char* lovrShaderColorUniforms[]; extern const char* lovrShaderTextureUniforms[]; extern const char* lovrShaderVertexPrefix; extern const char* lovrShaderVertexSuffix; extern const char* lovrShaderFragmentPrefix; extern const char* lovrShaderFragmentSuffix; extern const char* lovrDefaultVertexShader; extern const char* lovrDefaultFragmentShader; extern const char* lovrSkyboxVertexShader; extern const char* lovrSkyboxFragmentShader; extern const char* lovrPanoFragmentShader; extern const char* lovrFontFragmentShader; extern const char* lovrNoopVertexShader;