#include #include #include #pragma once #define LOVR_VERSION_MAJOR 0 #define LOVR_VERSION_MINOR 16 #define LOVR_VERSION_PATCH 0 #define LOVR_VERSION_ALIAS "Toad Rage" #ifdef _MSC_VER #define LOVR_THREAD_LOCAL __declspec(thread) #else #define LOVR_THREAD_LOCAL __thread #endif #ifndef M_PI #define M_PI 3.14159265358979 #endif #define MAX(a, b) (a > b ? a : b) #define MIN(a, b) (a < b ? a : b) #define CLAMP(x, min, max) MAX(min, MIN(max, x)) #define ALIGN(p, n) (((uintptr_t) (p) + (n - 1)) & ~(n - 1)) #define COUNTOF(x) (sizeof(x) / sizeof(x[0])) #define CHECK_SIZEOF(T) int(*_o)[sizeof(T)]=1 #define BREAK() __asm("int $3") // Error handling typedef void errorFn(void*, const char*, va_list); void lovrSetErrorCallback(errorFn* callback, void* userdata); _Noreturn void lovrThrow(const char* format, ...); #define lovrAssert(c, ...) if (!(c)) { lovrThrow(__VA_ARGS__); } #define lovrUnreachable() lovrThrow("Unreachable") #ifdef LOVR_UNCHECKED #define lovrCheck(c, ...) ((void) 0) #else #define lovrCheck lovrAssert #endif // Logging typedef void logFn(void*, int, const char*, const char*, va_list); enum { LOG_DEBUG, LOG_INFO, LOG_WARN, LOG_ERROR }; void lovrSetLogCallback(logFn* callback, void* userdata); void lovrLog(int level, const char* tag, const char* format, ...); // Hash function (FNV1a) static inline uint64_t hash64(const void* data, size_t length) { const uint8_t* bytes = (const uint8_t*) data; uint64_t hash = 0xcbf29ce484222325; for (size_t i = 0; i < length; i++) { hash = (hash ^ bytes[i]) * 0x100000001b3; } return hash; } // Refcounting void lovrRetain(void* ref); void lovrRelease(void* ref, void (*destructor)(void*)); // Dynamic Array typedef void* arr_allocator(void* data, size_t size); #define arr_t(T) struct { T* data; arr_allocator* alloc; size_t length, capacity; } #define arr_init(a, allocator) (a)->data = NULL, (a)->length = 0, (a)->capacity = 0, (a)->alloc = allocator #define arr_free(a) if ((a)->data) (a)->alloc((a)->data, 0) #define arr_reserve(a, n) _arr_reserve((void**) &((a)->data), n, &(a)->capacity, sizeof(*(a)->data), (a)->alloc) #define arr_expand(a, n) arr_reserve(a, (a)->length + n) #define arr_push(a, x) arr_reserve(a, (a)->length + 1), (a)->data[(a)->length] = x, (a)->length++ #define arr_pop(a) (a)->data[--(a)->length] #define arr_append(a, p, n) arr_reserve(a, (a)->length + n), memcpy((a)->data + (a)->length, p, n * sizeof(*(p))), (a)->length += n #define arr_splice(a, i, n) memmove((a)->data + (i), (a)->data + ((i) + n), ((a)->length - (i) - (n)) * sizeof(*(a)->data)), (a)->length -= n #define arr_clear(a) (a)->length = 0 void* arr_alloc(void* data, size_t size); static inline void _arr_reserve(void** data, size_t n, size_t* capacity, size_t stride, arr_allocator* allocator) { if (*capacity >= n) return; if (*capacity == 0) *capacity = 1; while (*capacity < n) *capacity *= 2; *data = allocator(*data, *capacity * stride); lovrAssert(*data, "Out of memory"); } // Hashmap typedef struct { uint64_t* hashes; uint64_t* values; uint32_t size; uint32_t used; } map_t; #define MAP_NIL UINT64_MAX void map_init(map_t* map, uint32_t n); void map_free(map_t* map); uint64_t map_get(map_t* map, uint64_t hash); void map_set(map_t* map, uint64_t hash, uint64_t value); void map_remove(map_t* map, uint64_t hash); // UTF-8 size_t utf8_decode(const char *s, const char *e, unsigned *pch); void utf8_encode(uint32_t codepoint, char str[4]); // f16 typedef float float32; typedef uint16_t float16; void float16Init(void); float16 float32to16(float32 f); float32 float16to32(float16 f);