#pragma once extern const char* lovrShaderVertexPrefix; extern const char* lovrShaderVertexSuffix; extern const char* lovrShaderFragmentPrefix; extern const char* lovrShaderFragmentSuffix; extern const char* lovrShaderComputePrefix; extern const char* lovrShaderComputeSuffix; extern const char* lovrUnlitVertexShader; extern const char* lovrUnlitFragmentShader; extern const char* lovrStandardVertexShader; extern const char* lovrStandardFragmentShader; extern const char* lovrCubeVertexShader; extern const char* lovrCubeFragmentShader; extern const char* lovrPanoFragmentShader; extern const char* lovrFontFragmentShader; extern const char* lovrFillVertexShader; extern const char* lovrShaderScalarUniforms[]; extern const char* lovrShaderColorUniforms[]; extern const char* lovrShaderTextureUniforms[]; extern const char* lovrShaderAttributeNames[];