From 32b865e610dd937af17ce36b8c986e41f55a4627 Mon Sep 17 00:00:00 2001 From: Ryan Dwyer Date: Sat, 23 Jun 2018 17:47:28 +1000 Subject: [PATCH] Fix crash when deleting last child in a tabbed or stacked container There was no `current` child because the container was destroyed. This makes it fall back to looking in the parent's current children list. --- include/sway/input/seat.h | 11 +++++++++++ sway/desktop/output.c | 28 ++++++++++++++++------------ sway/input/seat.c | 12 ++++++++++++ 3 files changed, 39 insertions(+), 12 deletions(-) diff --git a/include/sway/input/seat.h b/include/sway/input/seat.h index 1f7792ba..0e440701 100644 --- a/include/sway/input/seat.h +++ b/include/sway/input/seat.h @@ -118,6 +118,17 @@ struct sway_container *seat_get_focus_inactive_view(struct sway_seat *seat, struct sway_container *seat_get_active_child(struct sway_seat *seat, struct sway_container *container); +/** + * Return the immediate child of container which was most recently focused, with + * fallback to selecting the child in the parent's `current` (rendered) children + * list. + * + * This is useful for when a tabbed container and its children are destroyed but + * still being rendered, and we have to render an appropriate child. + */ +struct sway_container *seat_get_active_current_child(struct sway_seat *seat, + struct sway_container *container); + /** * Iterate over the focus-inactive children of the container calling the * function on each. diff --git a/sway/desktop/output.c b/sway/desktop/output.c index 9db95ef5..1ca48975 100644 --- a/sway/desktop/output.c +++ b/sway/desktop/output.c @@ -713,7 +713,7 @@ static void render_container_tabbed(struct sway_output *output, } struct sway_seat *seat = input_manager_current_seat(input_manager); struct sway_container *focus = seat_get_focus(seat); - struct sway_container *current = seat_get_active_child(seat, con); + struct sway_container *current = seat_get_active_current_child(seat, con); struct border_colors *current_colors = NULL; struct sway_container_state *pstate = &con->current; @@ -756,11 +756,13 @@ static void render_container_tabbed(struct sway_output *output, } // Render surface and left/right/bottom borders - if (current->type == C_VIEW) { - render_view(output, damage, current, current_colors); - } else { - render_container(output, damage, current, - parent_focused || current == focus); + if (current) { + if (current->type == C_VIEW) { + render_view(output, damage, current, current_colors); + } else { + render_container(output, damage, current, + parent_focused || current == focus); + } } } @@ -775,7 +777,7 @@ static void render_container_stacked(struct sway_output *output, } struct sway_seat *seat = input_manager_current_seat(input_manager); struct sway_container *focus = seat_get_focus(seat); - struct sway_container *current = seat_get_active_child(seat, con); + struct sway_container *current = seat_get_active_current_child(seat, con); struct border_colors *current_colors = NULL; struct sway_container_state *pstate = &con->current; @@ -812,11 +814,13 @@ static void render_container_stacked(struct sway_output *output, } // Render surface and left/right/bottom borders - if (current->type == C_VIEW) { - render_view(output, damage, current, current_colors); - } else { - render_container(output, damage, current, - parent_focused || current == focus); + if (current) { + if (current->type == C_VIEW) { + render_view(output, damage, current, current_colors); + } else { + render_container(output, damage, current, + parent_focused || current == focus); + } } } diff --git a/sway/input/seat.c b/sway/input/seat.c index 1ea36466..436d18e2 100644 --- a/sway/input/seat.c +++ b/sway/input/seat.c @@ -829,6 +829,18 @@ struct sway_container *seat_get_active_child(struct sway_seat *seat, return NULL; } +struct sway_container *seat_get_active_current_child(struct sway_seat *seat, + struct sway_container *container) { + struct sway_container *child = seat_get_active_child(seat, container); + if (child) { + return child; + } + if (container->current.children->length == 1) { + return container->current.children->items[0]; + } + return NULL; +} + struct sway_container *seat_get_focus(struct sway_seat *seat) { if (!seat->has_focus) { return NULL;