diff --git a/sway/commands/output/background.c b/sway/commands/output/background.c index affa04ea..f65904bb 100644 --- a/sway/commands/output/background.c +++ b/sway/commands/output/background.c @@ -1,5 +1,7 @@ -#define _POSIX_C_SOURCE 200809 +#define _POSIX_C_SOURCE 200809L #include +#include +#include #include #include #include @@ -112,8 +114,8 @@ struct cmd_results *output_cmd_background(int argc, char **argv) { bool can_access = access(src, F_OK) != -1; if (!can_access) { - sway_log(SWAY_ERROR, "Unable to access background file '%s': %s", - src, strerror(errno)); + sway_log_errno(SWAY_ERROR, "Unable to access background file '%s'", + src); config_add_swaynag_warning("Unable to access background file '%s'", src); free(src); diff --git a/sway/desktop/transaction.c b/sway/desktop/transaction.c index 55cf1c5e..88a9b027 100644 --- a/sway/desktop/transaction.c +++ b/sway/desktop/transaction.c @@ -1,6 +1,4 @@ #define _POSIX_C_SOURCE 200809L -#include -#include #include #include #include @@ -449,9 +447,8 @@ static void transaction_commit(struct sway_transaction *transaction) { wl_event_source_timer_update(transaction->timer, server.txn_timeout_ms); } else { - sway_log(SWAY_ERROR, "Unable to create transaction timer (%s). " - "Some imperfect frames might be rendered.", - strerror(errno)); + sway_log_errno(SWAY_ERROR, "Unable to create transaction timer " + "(some imperfect frames might be rendered)"); transaction->num_waiting = 0; } } diff --git a/sway/input/seat.c b/sway/input/seat.c index fd5eda2d..b6ccd830 100644 --- a/sway/input/seat.c +++ b/sway/input/seat.c @@ -1,7 +1,6 @@ #define _POSIX_C_SOURCE 200809L -#include -#include #include +#include #include #include #include @@ -827,8 +826,7 @@ void seat_set_focus(struct sway_seat *seat, struct sway_node *node) { wl_event_source_timer_update(view->urgent_timer, config->urgent_timeout); } else { - sway_log(SWAY_ERROR, "Unable to create urgency timer (%s)", - strerror(errno)); + sway_log_errno(SWAY_ERROR, "Unable to create urgency timer"); handle_urgent_timeout(view); } } else {