diff --git a/sway/desktop/render.c b/sway/desktop/render.c index 908ad819..46622224 100644 --- a/sway/desktop/render.c +++ b/sway/desktop/render.c @@ -32,6 +32,7 @@ struct render_data { pixman_region32_t *damage; float alpha; + struct sway_container *container; }; /** @@ -149,15 +150,23 @@ static void render_surface_iterator(struct sway_output *output, struct sway_view struct wlr_fbox src_box; wlr_surface_get_buffer_source_box(surface, &src_box); - struct wlr_box dst_box = *_box; - scale_box(&dst_box, wlr_output->scale); + struct wlr_box proj_box = *_box; + scale_box(&proj_box, wlr_output->scale); float matrix[9]; enum wl_output_transform transform = wlr_output_transform_invert(surface->current.transform); - wlr_matrix_project_box(matrix, &dst_box, transform, rotation, + wlr_matrix_project_box(matrix, &proj_box, transform, rotation, wlr_output->transform_matrix); + struct wlr_box dst_box = *_box; + struct sway_container *container = data->container; + if (container != NULL) { + dst_box.width = fmin(dst_box.width, container->current.content_width - surface->sx); + dst_box.height = fmin(dst_box.height, container->current.content_height - surface->sy); + } + scale_box(&dst_box, wlr_output->scale); + render_texture(wlr_output, output_damage, texture, &src_box, &dst_box, matrix, alpha); @@ -256,6 +265,9 @@ static void render_view_toplevels(struct sway_view *view, .damage = damage, .alpha = alpha, }; + if (!container_is_current_floating(view->container)) { + data.container = view->container; + } // Render all toplevels without descending into popups double ox = view->container->surface_x - output->lx - view->geometry.x; @@ -282,13 +294,16 @@ static void render_saved_view(struct sway_view *view, if (wl_list_empty(&view->saved_buffers)) { return; } + + bool floating = container_is_current_floating(view->container); + struct sway_saved_buffer *saved_buf; wl_list_for_each(saved_buf, &view->saved_buffers, link) { if (!saved_buf->buffer->texture) { continue; } - struct wlr_box box = { + struct wlr_box proj_box = { .x = saved_buf->x - view->saved_geometry.x - output->lx, .y = saved_buf->y - view->saved_geometry.y - output->ly, .width = saved_buf->width, @@ -301,20 +316,31 @@ static void render_saved_view(struct sway_view *view, }; struct wlr_box intersection; - bool intersects = wlr_box_intersection(&intersection, &output_box, &box); + bool intersects = wlr_box_intersection(&intersection, &output_box, &proj_box); if (!intersects) { continue; } - scale_box(&box, wlr_output->scale); + struct wlr_box dst_box = proj_box; + scale_box(&proj_box, wlr_output->scale); float matrix[9]; enum wl_output_transform transform = wlr_output_transform_invert(saved_buf->transform); - wlr_matrix_project_box(matrix, &box, transform, 0, + wlr_matrix_project_box(matrix, &proj_box, transform, 0, wlr_output->transform_matrix); + if (!floating) { + dst_box.width = fmin(dst_box.width, + view->container->current.content_width - + (saved_buf->x - view->container->current.content_x)); + dst_box.height = fmin(dst_box.height, + view->container->current.content_height - + (saved_buf->y - view->container->current.content_y)); + } + scale_box(&dst_box, wlr_output->scale); + render_texture(wlr_output, damage, saved_buf->buffer->texture, - &saved_buf->source_box, &box, matrix, alpha); + &saved_buf->source_box, &dst_box, matrix, alpha); } // FIXME: we should set the surface that this saved buffer originates from