From c02d2a01289581fd3c32a22e1a498ffad736281d Mon Sep 17 00:00:00 2001 From: Brian Ashworth Date: Fri, 8 Mar 2019 12:57:50 -0500 Subject: [PATCH] damage: remove output_damage_view This removes `output_damage_view` since it is unnecessary. The logic has been moved into its only caller `output_damage_from_view`. When damaging the whole view, `output_damage_whole_container` should be used instead --- sway/desktop/output.c | 10 +++------- 1 file changed, 3 insertions(+), 7 deletions(-) diff --git a/sway/desktop/output.c b/sway/desktop/output.c index 54b9f294..3ff4d726 100644 --- a/sway/desktop/output.c +++ b/sway/desktop/output.c @@ -450,19 +450,15 @@ void output_damage_surface(struct sway_output *output, double ox, double oy, damage_surface_iterator, &whole); } -static void output_damage_view(struct sway_output *output, - struct sway_view *view, bool whole) { +void output_damage_from_view(struct sway_output *output, + struct sway_view *view) { if (!view_is_visible(view)) { return; } + bool whole = false; output_view_for_each_surface(output, view, damage_surface_iterator, &whole); } -void output_damage_from_view(struct sway_output *output, - struct sway_view *view) { - output_damage_view(output, view, false); -} - // Expecting an unscaled box in layout coordinates void output_damage_box(struct sway_output *output, struct wlr_box *_box) { struct wlr_box box;