diff --git a/sway/desktop/render.c b/sway/desktop/render.c index 43948f29..f554b813 100644 --- a/sway/desktop/render.c +++ b/sway/desktop/render.c @@ -599,9 +599,11 @@ static void render_container_tabbed(struct sway_output *output, struct border_colors *current_colors = &config->border_colors.unfocused; struct sway_container_state *pstate = &con->current; + int tab_width = pstate->swayc_width / pstate->children->length; + // Render tabs - for (int i = 0; i < con->current.children->length; ++i) { - struct sway_container *child = con->current.children->items[i]; + for (int i = 0; i < pstate->children->length; ++i) { + struct sway_container *child = pstate->children->items[i]; struct sway_view *view = child->type == C_VIEW ? child->sway_view : NULL; struct sway_container_state *cstate = &child->current; struct border_colors *colors; @@ -622,8 +624,8 @@ static void render_container_tabbed(struct sway_output *output, marks_texture = view ? view->marks_unfocused : NULL; } - int tab_width = pstate->swayc_width / pstate->children->length; - int x = pstate->swayc_x + tab_width * i; + int x = cstate->swayc_x + tab_width * i; + // Make last tab use the remaining width of the parent if (i == pstate->children->length - 1) { tab_width = pstate->swayc_width - tab_width * i; @@ -663,9 +665,11 @@ static void render_container_stacked(struct sway_output *output, struct border_colors *current_colors = &config->border_colors.unfocused; struct sway_container_state *pstate = &con->current; + size_t titlebar_height = container_titlebar_height(); + // Render titles - for (int i = 0; i < con->current.children->length; ++i) { - struct sway_container *child = con->current.children->items[i]; + for (int i = 0; i < pstate->children->length; ++i) { + struct sway_container *child = pstate->children->items[i]; struct sway_view *view = child->type == C_VIEW ? child->sway_view : NULL; struct sway_container_state *cstate = &child->current; struct border_colors *colors; @@ -686,7 +690,7 @@ static void render_container_stacked(struct sway_output *output, marks_texture = view ? view->marks_unfocused : NULL; } - int y = pstate->swayc_y + container_titlebar_height() * i; + int y = cstate->swayc_y + titlebar_height * i; render_titlebar(output, damage, child, cstate->swayc_x, y, cstate->swayc_width, colors, title_texture, marks_texture);