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Float views when min == max on either dimension
This fixes pinentry-gtk-2, but might make other views floating which would otherwise be tiled. This patch is more of a trial which could end up becoming a permanent fix.
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4a3b705a12
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@ -170,8 +170,8 @@ static bool wants_floating(struct sway_view *view) {
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struct wlr_xdg_toplevel *toplevel = view->wlr_xdg_surface->toplevel;
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struct wlr_xdg_toplevel *toplevel = view->wlr_xdg_surface->toplevel;
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struct wlr_xdg_toplevel_state *state = &toplevel->current;
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struct wlr_xdg_toplevel_state *state = &toplevel->current;
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return (state->min_width != 0 && state->min_height != 0
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return (state->min_width != 0 && state->min_height != 0
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&& state->min_width == state->max_width
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&& (state->min_width == state->max_width
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&& state->min_height == state->max_height)
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|| state->min_height == state->max_height))
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|| toplevel->parent;
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|| toplevel->parent;
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}
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}
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@ -166,8 +166,8 @@ static bool wants_floating(struct sway_view *view) {
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view->wlr_xdg_surface_v6->toplevel;
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view->wlr_xdg_surface_v6->toplevel;
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struct wlr_xdg_toplevel_v6_state *state = &toplevel->current;
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struct wlr_xdg_toplevel_v6_state *state = &toplevel->current;
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return (state->min_width != 0 && state->min_height != 0
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return (state->min_width != 0 && state->min_height != 0
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&& state->min_width == state->max_width
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&& (state->min_width == state->max_width
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&& state->min_height == state->max_height)
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|| state->min_height == state->max_height))
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|| toplevel->parent;
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|| toplevel->parent;
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}
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}
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@ -235,8 +235,8 @@ static bool wants_floating(struct sway_view *view) {
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struct wlr_xwayland_surface_size_hints *size_hints = surface->size_hints;
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struct wlr_xwayland_surface_size_hints *size_hints = surface->size_hints;
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if (size_hints != NULL &&
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if (size_hints != NULL &&
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size_hints->min_width != 0 && size_hints->min_height != 0 &&
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size_hints->min_width != 0 && size_hints->min_height != 0 &&
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size_hints->max_width == size_hints->min_width &&
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(size_hints->max_width == size_hints->min_width ||
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size_hints->max_height == size_hints->min_height) {
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size_hints->max_height == size_hints->min_height)) {
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return true;
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return true;
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}
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}
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