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https://github.com/swaywm/sway.git
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Replace seatup allows_events with button callback
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73605dac2a
commit
fb3475e291
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@ -9,13 +9,15 @@
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struct sway_seat;
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struct sway_seat;
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struct sway_seatop_impl {
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struct sway_seatop_impl {
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void (*button)(struct sway_seat *seat, uint32_t time_msec,
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struct wlr_input_device *device, uint32_t button,
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enum wlr_button_state state);
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void (*motion)(struct sway_seat *seat, uint32_t time_msec);
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void (*motion)(struct sway_seat *seat, uint32_t time_msec);
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void (*finish)(struct sway_seat *seat, uint32_t time_msec);
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void (*finish)(struct sway_seat *seat, uint32_t time_msec);
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void (*abort)(struct sway_seat *seat);
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void (*abort)(struct sway_seat *seat);
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void (*unref)(struct sway_seat *seat, struct sway_container *con);
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void (*unref)(struct sway_seat *seat, struct sway_container *con);
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void (*render)(struct sway_seat *seat, struct sway_output *output,
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void (*render)(struct sway_seat *seat, struct sway_output *output,
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pixman_region32_t *damage);
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pixman_region32_t *damage);
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bool allows_events;
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};
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};
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struct sway_seat_device {
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struct sway_seat_device {
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@ -214,6 +216,10 @@ void seat_consider_warp_to_focus(struct sway_seat *seat);
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bool seat_doing_seatop(struct sway_seat *seat);
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bool seat_doing_seatop(struct sway_seat *seat);
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void seatop_button(struct sway_seat *seat, uint32_t time_msec,
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struct wlr_input_device *device, uint32_t button,
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enum wlr_button_state state);
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void seatop_motion(struct sway_seat *seat, uint32_t time_msec);
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void seatop_motion(struct sway_seat *seat, uint32_t time_msec);
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/**
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/**
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@ -240,6 +246,4 @@ void seatop_unref(struct sway_seat *seat, struct sway_container *con);
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void seatop_render(struct sway_seat *seat, struct sway_output *output,
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void seatop_render(struct sway_seat *seat, struct sway_output *output,
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pixman_region32_t *damage);
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pixman_region32_t *damage);
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bool seatop_allows_events(struct sway_seat *seat);
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#endif
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#endif
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@ -610,9 +610,7 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
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} else {
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} else {
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state_erase_button(cursor, button);
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state_erase_button(cursor, button);
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}
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}
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if (seatop_allows_events(seat)) {
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seatop_button(seat, time_msec, device, button, state);
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seat_pointer_notify_button(seat, time_msec, button, state);
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}
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if (button == seat->seatop_button && state == WLR_BUTTON_RELEASED) {
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if (button == seat->seatop_button && state == WLR_BUTTON_RELEASED) {
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seatop_finish(seat, time_msec);
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seatop_finish(seat, time_msec);
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}
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}
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@ -1216,6 +1216,14 @@ void seatop_unref(struct sway_seat *seat, struct sway_container *con) {
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}
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}
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}
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}
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void seatop_button(struct sway_seat *seat, uint32_t time_msec,
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struct wlr_input_device *device, uint32_t button,
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enum wlr_button_state state) {
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if (seat->seatop_impl && seat->seatop_impl->button) {
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seat->seatop_impl->button(seat, time_msec, device, button, state);
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}
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}
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void seatop_motion(struct sway_seat *seat, uint32_t time_msec) {
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void seatop_motion(struct sway_seat *seat, uint32_t time_msec) {
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if (seat->seatop_impl && seat->seatop_impl->motion) {
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if (seat->seatop_impl && seat->seatop_impl->motion) {
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seat->seatop_impl->motion(seat, time_msec);
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seat->seatop_impl->motion(seat, time_msec);
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@ -1246,7 +1254,3 @@ void seatop_render(struct sway_seat *seat, struct sway_output *output,
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seat->seatop_impl->render(seat, output, damage);
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seat->seatop_impl->render(seat, output, damage);
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}
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}
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}
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}
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bool seatop_allows_events(struct sway_seat *seat) {
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return seat->seatop_impl && seat->seatop_impl->allows_events;
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}
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@ -11,6 +11,12 @@ struct seatop_down_event {
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bool moved;
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bool moved;
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};
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};
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static void handle_button(struct sway_seat *seat, uint32_t time_msec,
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struct wlr_input_device *device, uint32_t button,
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enum wlr_button_state state) {
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seat_pointer_notify_button(seat, time_msec, button, state);
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}
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static void handle_motion(struct sway_seat *seat, uint32_t time_msec) {
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static void handle_motion(struct sway_seat *seat, uint32_t time_msec) {
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struct seatop_down_event *e = seat->seatop_data;
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struct seatop_down_event *e = seat->seatop_data;
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struct sway_container *con = e->con;
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struct sway_container *con = e->con;
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@ -54,11 +60,11 @@ static void handle_unref(struct sway_seat *seat, struct sway_container *con) {
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}
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}
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static const struct sway_seatop_impl seatop_impl = {
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static const struct sway_seatop_impl seatop_impl = {
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.button = handle_button,
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.motion = handle_motion,
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.motion = handle_motion,
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.finish = handle_finish,
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.finish = handle_finish,
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.abort = handle_abort,
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.abort = handle_abort,
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.unref = handle_unref,
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.unref = handle_unref,
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.allows_events = true,
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};
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};
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void seatop_begin_down(struct sway_seat *seat, struct sway_container *con,
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void seatop_begin_down(struct sway_seat *seat, struct sway_container *con,
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