Prior to this commit all windows (e.g. shell surfaces) were handled the same
way in handle_view_created. Since backgrounds and panels have to be treated
differently, they could not be shell surfaces. This changes checks whether
a client is a background or a panel in handle_view_created and exists to
let them be dealt with elsewhere.
Values cannot be negative or 0; if so uses the default 75x50.
Uses the same syntax as i3: floating_minimum_size <width> x <height>, although the x can be anything.
This patch makes sure to clear the border buffer of fullscreen view so
the border doesn't get drawn behind a fullscreen view, which would be
visible if the view was transparent.
I made this configurable but I didn't make the command for it. That's
left as an exercise to an eager contributor.
mod_scroll_behavior [gaps inner|gaps outer]
Would merge implementions of more behaviors for mod+scroll, if anyone
has some neato ideas.
The borders are implemented as a surface/buffer attached to each view
which is sent to and rendered by wlc in the view_pre_render callback.
All the drawing logic is handled in sway/border.c and all the logic for
calculating the geometry of the border/view is handled in
`update_geometry` in sway/layout.c (same place as gaps are calculated).
The include command (`include <path>`) makes it possible to include sub
config files from the main config file (or from within other sub config
files).
The include command uses the following rules for including config files:
* the `path` can be either a full path or a path that is relative to the
parent config. Shell expansion is supported, so it's possible to do
`include ~/.config/sway.d/*`.
* The same config file can only be included once (to prevent include
cycles). If a config is included multiple times it will just be
ignored after it has been included once.
* Including a sub config file is the same as inserting the content of
that file into the parent config, thus rules about overwriting
bindsyms etc. works the same as for a single config.
Implement #542
desktop_shell.panel_size was only used to determine if sway should
rearrange the output when rendering the panel in the output_pre_render
hook. This is not needed since the output will have been arranged at
that point.
It also caused sway to rearrange all the time when running with two
or more different monitors/resolutions because panel_size kept changing
with every output_pre_render callback.
Should fix#514