#ifndef _SWAYBAR_BAR_H #define _SWAYBAR_BAR_H #include #include "config.h" #include "input.h" #include "pool-buffer.h" #include "wlr-layer-shell-unstable-v1-client-protocol.h" #include "xdg-output-unstable-v1-client-protocol.h" struct swaybar_config; struct swaybar_output; #if HAVE_TRAY struct swaybar_tray; #endif struct swaybar_workspace; struct loop; struct swaybar { char *id; char *mode; bool mode_pango_markup; // only relevant when bar is in "hide" mode bool visible_by_modifier; bool visible_by_urgency; bool visible_by_mode; bool visible; struct wl_display *display; struct wl_compositor *compositor; struct zwlr_layer_shell_v1 *layer_shell; struct zxdg_output_manager_v1 *xdg_output_manager; struct wl_shm *shm; struct swaybar_config *config; struct status_line *status; struct loop *eventloop; int ipc_event_socketfd; int ipc_socketfd; struct wl_list outputs; // swaybar_output::link struct wl_list unused_outputs; // swaybar_output::link struct wl_list seats; // swaybar_seat::link #if HAVE_TRAY struct swaybar_tray *tray; #endif bool running; }; struct swaybar_output { struct wl_list link; // swaybar::outputs struct swaybar *bar; struct wl_output *output; struct zxdg_output_v1 *xdg_output; struct wl_surface *surface; struct zwlr_layer_surface_v1 *layer_surface; uint32_t wl_name; struct wl_list workspaces; // swaybar_workspace::link struct wl_list hotspots; // swaybar_hotspot::link char *name; char *identifier; bool focused; uint32_t width, height; int32_t scale; enum wl_output_subpixel subpixel; struct pool_buffer buffers[2]; struct pool_buffer *current_buffer; bool dirty; bool frame_scheduled; uint32_t output_height, output_width, output_x, output_y; }; struct swaybar_workspace { struct wl_list link; // swaybar_output::workspaces int num; char *name; char *label; bool focused; bool visible; bool urgent; bool empty; }; bool bar_setup(struct swaybar *bar, const char *socket_path); void bar_run(struct swaybar *bar); void bar_teardown(struct swaybar *bar); void set_bar_dirty(struct swaybar *bar); /* * Determines whether the bar should be visible and changes it to be so. * If the current visibility of the bar is the different to what it should be, * then it adds or destroys the layer surface as required, * as well as sending the cont or stop signal to the status command. * If the current visibility of the bar is already what it should be, * then this function is a no-op, unless moving_layer is true, which occurs * when the bar changes from "hide" to "dock" mode or vice versa, and the bar * needs to be destroyed and re-added in order to change its layer. * * Returns true if the bar is now visible, otherwise false. */ bool determine_bar_visibility(struct swaybar *bar, bool moving_layer); void free_workspaces(struct wl_list *list); void status_in(int fd, short mask, void *data); void destroy_layer_surface(struct swaybar_output *output); #endif