#define _POSIX_C_SOURCE 200809L #include #include #include #include #include #include #include #include #include #include #include #include #include #include "log.h" #include "sway/input/input-manager.h" #include "sway/input/seat.h" #include "sway/layers.h" #include "sway/output.h" #include "sway/server.h" #include "sway/tree/container.h" #include "sway/tree/layout.h" #include "sway/tree/view.h" struct sway_container *output_by_name(const char *name) { for (int i = 0; i < root_container.children->length; ++i) { struct sway_container *output = root_container.children->items[i]; if (strcasecmp(output->name, name) == 0) { return output; } } return NULL; } /** * Rotate a child's position relative to a parent. The parent size is (pw, ph), * the child position is (*sx, *sy) and its size is (sw, sh). */ static void rotate_child_position(double *sx, double *sy, double sw, double sh, double pw, double ph, float rotation) { if (rotation != 0.0) { // Coordinates relative to the center of the subsurface double ox = *sx - pw/2 + sw/2, oy = *sy - ph/2 + sh/2; // Rotated coordinates double rx = cos(-rotation)*ox - sin(-rotation)*oy, ry = cos(-rotation)*oy + sin(-rotation)*ox; *sx = rx + pw/2 - sw/2; *sy = ry + ph/2 - sh/2; } } /** * Checks whether a surface at (lx, ly) intersects an output. If `box` is not * NULL, it populates it with the surface box in the output, in output-local * coordinates. */ static bool surface_intersect_output(struct wlr_surface *surface, struct wlr_output_layout *output_layout, struct wlr_output *wlr_output, double lx, double ly, float rotation, struct wlr_box *box) { double ox = lx, oy = ly; wlr_output_layout_output_coords(output_layout, wlr_output, &ox, &oy); if (box != NULL) { box->x = ox * wlr_output->scale; box->y = oy * wlr_output->scale; box->width = surface->current->width * wlr_output->scale; box->height = surface->current->height * wlr_output->scale; } struct wlr_box layout_box = { .x = lx, .y = ly, .width = surface->current->width, .height = surface->current->height, }; wlr_box_rotated_bounds(&layout_box, rotation, &layout_box); return wlr_output_layout_intersects(output_layout, wlr_output, &layout_box); } static void render_surface(struct wlr_surface *surface, struct wlr_output *wlr_output, struct timespec *when, double lx, double ly, float rotation) { struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend); if (!wlr_surface_has_buffer(surface)) { return; } struct wlr_output_layout *layout = root_container.sway_root->output_layout; struct wlr_box box; bool intersects = surface_intersect_output(surface, layout, wlr_output, lx, ly, rotation, &box); if (intersects) { float matrix[9]; enum wl_output_transform transform = wlr_output_transform_invert(surface->current->transform); wlr_matrix_project_box(matrix, &box, transform, rotation, wlr_output->transform_matrix); // TODO: configurable alpha wlr_render_texture_with_matrix(renderer, surface->texture, matrix, 1.0f); wlr_surface_send_frame_done(surface, when); } struct wlr_subsurface *subsurface; wl_list_for_each(subsurface, &surface->subsurface_list, parent_link) { struct wlr_surface_state *state = subsurface->surface->current; double sx = state->subsurface_position.x; double sy = state->subsurface_position.y; rotate_child_position(&sx, &sy, state->width, state->height, surface->current->width, surface->current->height, rotation); render_surface(subsurface->surface, wlr_output, when, lx + sx, ly + sy, rotation); } } static void render_xdg_v6_popups(struct wlr_xdg_surface_v6 *surface, struct wlr_output *wlr_output, struct timespec *when, double base_x, double base_y, float rotation) { double width = surface->surface->current->width; double height = surface->surface->current->height; struct wlr_xdg_popup_v6 *popup_state; wl_list_for_each(popup_state, &surface->popups, link) { struct wlr_xdg_surface_v6 *popup = popup_state->base; if (!popup->configured) { continue; } double popup_width = popup->surface->current->width; double popup_height = popup->surface->current->height; double popup_sx, popup_sy; wlr_xdg_surface_v6_popup_get_position(popup, &popup_sx, &popup_sy); rotate_child_position(&popup_sx, &popup_sy, popup_width, popup_height, width, height, rotation); render_surface(popup->surface, wlr_output, when, base_x + popup_sx, base_y + popup_sy, rotation); render_xdg_v6_popups(popup, wlr_output, when, base_x + popup_sx, base_y + popup_sy, rotation); } } static void render_wl_shell_surface(struct wlr_wl_shell_surface *surface, struct wlr_output *wlr_output, struct timespec *when, double lx, double ly, float rotation, bool is_child) { if (is_child || surface->state != WLR_WL_SHELL_SURFACE_STATE_POPUP) { render_surface(surface->surface, wlr_output, when, lx, ly, rotation); double width = surface->surface->current->width; double height = surface->surface->current->height; struct wlr_wl_shell_surface *popup; wl_list_for_each(popup, &surface->popups, popup_link) { double popup_width = popup->surface->current->width; double popup_height = popup->surface->current->height; double popup_x = popup->transient_state->x; double popup_y = popup->transient_state->y; rotate_child_position(&popup_x, &popup_y, popup_width, popup_height, width, height, rotation); render_wl_shell_surface(popup, wlr_output, when, lx + popup_x, ly + popup_y, rotation, true); } } } struct render_data { struct sway_output *output; struct timespec *when; }; static void render_view(struct sway_container *view, void *data) { struct render_data *rdata = data; struct sway_output *output = rdata->output; struct timespec *when = rdata->when; struct wlr_output *wlr_output = output->wlr_output; struct sway_view *sway_view = view->sway_view; struct wlr_surface *surface = sway_view->surface; if (!surface) { return; } switch (sway_view->type) { case SWAY_XDG_SHELL_V6_VIEW: { int window_offset_x = view->sway_view->wlr_xdg_surface_v6->geometry.x; int window_offset_y = view->sway_view->wlr_xdg_surface_v6->geometry.y; render_surface(surface, wlr_output, when, view->x - window_offset_x, view->y - window_offset_y, 0); render_xdg_v6_popups(sway_view->wlr_xdg_surface_v6, wlr_output, when, view->x - window_offset_x, view->y - window_offset_y, 0); break; } case SWAY_WL_SHELL_VIEW: render_wl_shell_surface(sway_view->wlr_wl_shell_surface, wlr_output, when, view->x, view->y, 0, false); break; case SWAY_XWAYLAND_VIEW: render_surface(surface, wlr_output, when, view->x, view->y, 0); break; default: break; } } static void render_layer(struct sway_output *output, const struct wlr_box *output_layout_box, struct timespec *when, struct wl_list *layer) { struct sway_layer_surface *sway_layer; wl_list_for_each(sway_layer, layer, link) { struct wlr_layer_surface *layer = sway_layer->layer_surface; render_surface(layer->surface, output->wlr_output, when, sway_layer->geo.x, sway_layer->geo.y, 0); wlr_surface_send_frame_done(layer->surface, when); } } static void render_output(struct sway_output *output, struct timespec *when, pixman_region32_t *damage) { struct wlr_output *wlr_output = output->wlr_output; struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend); wlr_renderer_begin(renderer, wlr_output->width, wlr_output->height); if (!pixman_region32_not_empty(damage)) { // Output isn't damaged but needs buffer swap goto renderer_end; } // TODO: don't damage the whole output here int width, height; wlr_output_transformed_resolution(wlr_output, &width, &height); pixman_region32_union_rect(damage, damage, 0, 0, width, height); float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f}; wlr_renderer_clear(renderer, clear_color); struct wlr_output_layout *layout = root_container.sway_root->output_layout; const struct wlr_box *output_box = wlr_output_layout_get_box(layout, wlr_output); render_layer(output, output_box, when, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]); render_layer(output, output_box, when, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]); struct sway_seat *seat = input_manager_current_seat(input_manager); struct sway_container *focus = seat_get_focus_inactive(seat, output->swayc); if (!focus) { // We've never been to this output before focus = output->swayc->children->items[0]; } struct sway_container *workspace = focus->type == C_WORKSPACE ? focus : container_parent(focus, C_WORKSPACE); struct render_data rdata = { .output = output, .when = when, }; container_descendants(workspace, C_VIEW, render_view, &rdata); // render unmanaged views on top struct wl_list *unmanaged = &root_container.sway_root->xwayland_unmanaged; struct sway_xwayland_unmanaged *sway_surface; wl_list_for_each(sway_surface, unmanaged, link) { struct wlr_xwayland_surface *xsurface = sway_surface->wlr_xwayland_surface; if (xsurface->surface == NULL) { continue; } const struct wlr_box view_box = { .x = xsurface->x, .y = xsurface->y, .width = xsurface->width, .height = xsurface->height, }; struct wlr_box intersection; if (!wlr_box_intersection(&view_box, output_box, &intersection)) { continue; } render_surface(xsurface->surface, wlr_output, &output->last_frame, view_box.x - output_box->x, view_box.y - output_box->y, 0); } // TODO: Consider revising this when fullscreen windows are supported render_layer(output, output_box, when, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]); render_layer(output, output_box, when, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]); renderer_end: wlr_renderer_end(renderer); if (!wlr_output_damage_swap_buffers(output->damage, when, damage)) { return; } output->last_frame = *when; } static void damage_handle_frame(struct wl_listener *listener, void *data) { struct sway_output *output = wl_container_of(listener, output, damage_frame); if (!output->wlr_output->enabled) { return; } struct timespec now; clock_gettime(CLOCK_MONOTONIC, &now); bool needs_swap; pixman_region32_t damage; pixman_region32_init(&damage); if (!wlr_output_damage_make_current(output->damage, &needs_swap, &damage)) { return; } if (needs_swap) { render_output(output, &now, &damage); } pixman_region32_fini(&damage); // TODO: send frame done events here instead of inside render_surface } void output_damage_whole(struct sway_output *output) { wlr_output_damage_add_whole(output->damage); } void output_damage_whole_view(struct sway_output *output, struct sway_view *view) { // TODO output_damage_whole(output); } static void damage_handle_destroy(struct wl_listener *listener, void *data) { struct sway_output *output = wl_container_of(listener, output, damage_destroy); container_destroy(output->swayc); } static void handle_destroy(struct wl_listener *listener, void *data) { struct sway_output *output = wl_container_of(listener, output, destroy); container_destroy(output->swayc); } static void handle_mode(struct wl_listener *listener, void *data) { struct sway_output *output = wl_container_of(listener, output, mode); arrange_layers(output); arrange_windows(output->swayc, -1, -1); } static void handle_transform(struct wl_listener *listener, void *data) { struct sway_output *output = wl_container_of(listener, output, transform); arrange_layers(output); arrange_windows(output->swayc, -1, -1); } static void handle_scale(struct wl_listener *listener, void *data) { struct sway_output *output = wl_container_of(listener, output, scale); arrange_layers(output); arrange_windows(output->swayc, -1, -1); } void handle_new_output(struct wl_listener *listener, void *data) { struct sway_server *server = wl_container_of(listener, server, new_output); struct wlr_output *wlr_output = data; wlr_log(L_DEBUG, "New output %p: %s", wlr_output, wlr_output->name); struct sway_output *output = calloc(1, sizeof(struct sway_output)); if (!output) { return; } output->wlr_output = wlr_output; wlr_output->data = output; output->server = server; if (!wl_list_empty(&wlr_output->modes)) { struct wlr_output_mode *mode = wl_container_of(wlr_output->modes.prev, mode, link); wlr_output_set_mode(wlr_output, mode); } output->damage = wlr_output_damage_create(wlr_output); output->swayc = container_output_create(output); if (!output->swayc) { free(output); return; } size_t len = sizeof(output->layers) / sizeof(output->layers[0]); for (size_t i = 0; i < len; ++i) { wl_list_init(&output->layers[i]); } input_manager_configure_xcursor(input_manager); wl_signal_add(&wlr_output->events.destroy, &output->destroy); output->destroy.notify = handle_destroy; wl_signal_add(&wlr_output->events.mode, &output->mode); output->mode.notify = handle_mode; wl_signal_add(&wlr_output->events.transform, &output->transform); output->transform.notify = handle_transform; wl_signal_add(&wlr_output->events.scale, &output->scale); output->scale.notify = handle_scale; wl_signal_add(&output->damage->events.frame, &output->damage_frame); output->damage_frame.notify = damage_handle_frame; wl_signal_add(&output->damage->events.destroy, &output->damage_destroy); output->damage_destroy.notify = damage_handle_destroy; arrange_layers(output); arrange_windows(&root_container, -1, -1); }