Refine environment var

Address some review comments
This commit is contained in:
yuhan6665 2023-10-28 18:21:57 -04:00
parent 999bdc58d3
commit 11b61b02c8
4 changed files with 26 additions and 31 deletions

View file

@ -17,13 +17,13 @@ func LineSeparator() string {
}
func GetToolLocation(file string) string {
toolPath := NewEnvFlag(UnixToolLocation).GetValue(getExecutableDir)
toolPath := NewEnvFlag(ToolLocation).GetValue(getExecutableDir)
return filepath.Join(toolPath, file)
}
// GetAssetLocation searches for `file` in certain locations
func GetAssetLocation(file string) string {
assetPath := NewEnvFlag(UnixAssetLocation).GetValue(getExecutableDir)
assetPath := NewEnvFlag(AssetLocation).GetValue(getExecutableDir)
defPath := filepath.Join(assetPath, file)
for _, p := range []string{
defPath,

View file

@ -7,6 +7,24 @@ import (
"strings"
)
const (
PluginLocation = "xray.location.plugin"
ConfigLocation = "xray.location.config"
ConfdirLocation = "xray.location.confdir"
ToolLocation = "xray.location.tool"
AssetLocation = "xray.location.asset"
UseReadV = "xray.buf.readv"
UseFreedomSplice = "xray.buf.splice"
UseVmessPadding = "xray.vmess.padding"
UseCone = "xray.cone.disabled"
BufferSize = "xray.ray.buffer.size"
BrowserDialerAddress = "xray.browser.dialer"
XUDPLog = "xray.xudp.show"
XUDPBaseKey = "xray.xudp.basekey"
)
type EnvFlag struct {
Name string
AltName string
@ -67,34 +85,17 @@ func getExecutableSubDir(dir string) func() string {
}
func GetPluginDirectory() string {
const name = "xray.location.plugin"
pluginDir := NewEnvFlag(name).GetValue(getExecutableSubDir("plugins"))
pluginDir := NewEnvFlag(PluginLocation).GetValue(getExecutableSubDir("plugins"))
return pluginDir
}
func GetConfigurationPath() string {
const name = "xray.location.config"
configPath := NewEnvFlag(name).GetValue(getExecutableDir)
configPath := NewEnvFlag(ConfigLocation).GetValue(getExecutableDir)
return filepath.Join(configPath, "config.json")
}
// GetConfDirPath reads "xray.location.confdir"
func GetConfDirPath() string {
const name = "xray.location.confdir"
configPath := NewEnvFlag(name).GetValue(func() string { return "" })
configPath := NewEnvFlag(ConfdirLocation).GetValue(func() string { return "" })
return configPath
}
const (
UnixToolLocation = "xray.location.tool"
UnixAssetLocation = "xray.location.asset"
UseReadV = "xray.buf.readv"
UseFreedomSplice = "xray.buf.splice"
UseVmessPadding = "xray.vmess.padding"
UseCone = "xray.cone.disabled"
BrowserDialerAddress = "xray.browser.dialer"
XUDPLog = "xray.xudp.show"
XUDPBaseKey = "xray.xudp.basekey"
)

View file

@ -15,14 +15,12 @@ func LineSeparator() string {
}
func GetToolLocation(file string) string {
const name = "xray.location.tool"
toolPath := EnvFlag{Name: name, AltName: NormalizeEnvName(name)}.GetValue(getExecutableDir)
toolPath := NewEnvFlag(ToolLocation).GetValue(getExecutableDir)
return filepath.Join(toolPath, file+".exe")
}
// GetAssetLocation searches for `file` in the excutable dir
func GetAssetLocation(file string) string {
const name = "xray.location.asset"
assetPath := NewEnvFlag(name).GetValue(getExecutableDir)
assetPath := NewEnvFlag(AssetLocation).GetValue(getExecutableDir)
return filepath.Join(assetPath, file)
}

View file

@ -83,12 +83,8 @@ func ManagerType() interface{} {
var defaultBufferSize int32
func init() {
const key = "xray.ray.buffer.size"
const defaultValue = -17
size := platform.EnvFlag{
Name: key,
AltName: platform.NormalizeEnvName(key),
}.GetValueAsInt(defaultValue)
size := platform.NewEnvFlag(platform.BufferSize).GetValueAsInt(defaultValue)
switch size {
case 0: