fix: revert previous change on IsValid() function; add validation in getUoTConnection();

This commit is contained in:
cty123 2023-07-18 22:11:09 +02:00 committed by yuhan6665
parent 2df418abf1
commit 7aeca33729
2 changed files with 4 additions and 1 deletions

View file

@ -11,6 +11,9 @@ import (
) )
func (h *Handler) getUoTConnection(ctx context.Context, dest net.Destination) (stat.Connection, error) { func (h *Handler) getUoTConnection(ctx context.Context, dest net.Destination) (stat.Connection, error) {
if dest.Address == nil {
return nil, newError("nil destination address")
}
if !dest.Address.Family().IsDomain() { if !dest.Address.Family().IsDomain() {
return nil, os.ErrInvalid return nil, os.ErrInvalid
} }

View file

@ -113,7 +113,7 @@ func (d Destination) String() string {
// IsValid returns true if this Destination is valid. // IsValid returns true if this Destination is valid.
func (d Destination) IsValid() bool { func (d Destination) IsValid() bool {
return d.Address != nil && d.Network != Network_Unknown return d.Network != Network_Unknown
} }
// AsDestination converts current Endpoint into Destination. // AsDestination converts current Endpoint into Destination.