mirror of
https://github.com/XTLS/Xray-core.git
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59f6685774
* maxUploadSize and maxConcurrentUploads can now be ranges on the client * maxUploadSize is now enforced on the server * the default of maxUploadSize is 2MB on the server, and 1MB on the client * the default of maxConcurrentUploads is 200 on the server, and 100 on the client * ranges on the server are treated as a single number. if server is configured as `"1-2"`, server will enforce `2` * querystrings in `path` are now handled correctly
99 lines
1.8 KiB
Go
99 lines
1.8 KiB
Go
package splithttp
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import (
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"crypto/rand"
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"math/big"
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"net/http"
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"strings"
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"github.com/xtls/xray-core/common"
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"github.com/xtls/xray-core/transport/internet"
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)
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func (c *Config) GetNormalizedPath(addPath string, addQuery bool) string {
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pathAndQuery := strings.SplitN(c.Path, "?", 2)
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path := pathAndQuery[0]
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query := ""
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if len(pathAndQuery) > 1 && addQuery {
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query = "?" + pathAndQuery[1]
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}
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if path == "" || path[0] != '/' {
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path = "/" + path
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}
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if path[len(path)-1] != '/' {
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path = path + "/"
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}
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return path + addPath + query
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}
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func (c *Config) GetRequestHeader() http.Header {
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header := http.Header{}
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for k, v := range c.Header {
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header.Add(k, v)
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}
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return header
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}
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func (c *Config) GetNormalizedMaxConcurrentUploads(isServer bool) RandRangeConfig {
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if c.MaxConcurrentUploads == nil {
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if isServer {
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return RandRangeConfig{
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From: 200,
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To: 200,
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}
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} else {
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return RandRangeConfig{
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From: 100,
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To: 100,
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}
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}
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}
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return *c.MaxConcurrentUploads
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}
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func (c *Config) GetNormalizedMaxUploadSize(isServer bool) RandRangeConfig {
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if c.MaxUploadSize == nil {
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if isServer {
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return RandRangeConfig{
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From: 2000000,
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To: 2000000,
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}
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} else {
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return RandRangeConfig{
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From: 1000000,
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To: 1000000,
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}
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}
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}
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return *c.MaxUploadSize
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}
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func (c *Config) GetNormalizedMinUploadInterval() RandRangeConfig {
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if c.MinUploadIntervalMs == nil {
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return RandRangeConfig{
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From: 30,
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To: 30,
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}
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}
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return *c.MinUploadIntervalMs
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}
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func init() {
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common.Must(internet.RegisterProtocolConfigCreator(protocolName, func() interface{} {
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return new(Config)
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}))
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}
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func (c RandRangeConfig) roll() int32 {
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if c.From == c.To {
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return c.From
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}
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bigInt, _ := rand.Int(rand.Reader, big.NewInt(int64(c.To-c.From)))
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return c.From + int32(bigInt.Int64())
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}
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