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autogames/test.py
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36
autogames/test.py
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from pynput import mouse
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from PIL import ImageGrab
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def on_move(x, y):
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# image = ImageGrab.grab()
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print('Pointer moved to {0}'.format((x, y)))
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# color = image.getpixel((x, y))
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# print(color)
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def on_click(x, y, button, pressed):
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print('{0} at {1}'.format(
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'Pressed' if pressed else 'Released',(x, y)))
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#if not pressed:
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#print(x, y)
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def on_scroll(x, y, dx, dy):
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print('Scrolled {0} at {1}'.format(
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'down' if dy < 0 else 'up',
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(x, y)))
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# Collect events until released
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with mouse.Listener(
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on_move=on_move,
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on_click=on_click,
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on_scroll=on_scroll) as listener:
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listener.join()
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# ...or, in a non-blocking fashion:
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listener = mouse.Listener(
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on_move=on_move,
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on_click=on_click,
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on_scroll=on_scroll)
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listener.start()
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