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pymaster/pymaster.py

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#!/usr/bin/env python3
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import socket
import random
import sys
import traceback
import logging
import os
from optparse import OptionParser
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from struct import pack
from time import time
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from server_entry import ServerEntry
from protocol import MasterProtocol
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LOG_FILENAME = "pymaster.log"
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MAX_SERVERS_FOR_IP = 14
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class PyMaster:
def __init__(self, ip, port):
self.serverList = []
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if ':' in ip:
self.sock = socket.socket(socket.AF_INET6, socket.SOCK_DGRAM)
else:
self.sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
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self.sock.bind((ip, port))
logging.debug("Welcome to PyMaster!")
logging.debug("I ask you again, are you my master? @-@")
logging.debug("Running on %s:%d" % (ip, port))
def server_loop(self):
data, addr = self.sock.recvfrom(1024)
data = data.decode("latin_1")
match data[0]:
case MasterProtocol.clientQuery:
self.client_query(data, addr)
case MasterProtocol.challengeRequest:
self.send_challenge_to_server(data, addr)
case MasterProtocol.addServer:
self.add_server_to_list(data, addr)
case MasterProtocol.removeServer:
self.remove_server_from_list(data, addr)
case other:
logging.debug("Unknown message: {0} from {1}:{2}".format(data, addr[0], addr[1]))
def client_query(self, data, addr):
region = data[1] # UNUSED
data = data.strip("1" + region)
try:
query = data.split("\0")
except ValueError:
logging.debug(traceback.format_exc())
return
queryAddr = query[0] # UNUSED
rawFilter = query[1]
# Remove first \ character
rawFilter = rawFilter.strip("\\")
split = rawFilter.split("\\")
# Use NoneType as undefined
gamedir = "valve" # halflife, by default
clver = None
nat = 0
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key = None
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for i in range(0, len(split), 2):
try:
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value = split[i + 1]
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if split[i] == "gamedir":
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gamedir = value.lower() # keep gamedir in lowercase
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elif split[i] == "nat":
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nat = int(value)
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elif split[i] == "clver":
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clver = value
elif split[i] == 'key':
key = int(value, 16)
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else:
logging.debug(
"Unhandled info string entry: {0}/{1}. Infostring was: {2}".format(
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split[i], value, split
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)
)
except IndexError:
pass
if clver is None: # Probably an old vulnerable version
self.fake_info_for_old_versions(gamedir, addr)
return
packet = MasterProtocol.queryPacketHeader
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if key != None: # Required in latest Xash3D version
packet += b'\x7F' + pack('<I', key) + b'\x00'
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for i in self.serverList:
if time() > i.die:
self.serverList.remove(i)
continue
if not i.check:
continue
if nat != i.nat:
continue
if gamedir is not None and gamedir != i.gamedir:
continue
if nat:
reply = "\xff\xff\xff\xffc {0}:{1}".format(addr[0], addr[1])
data = reply.encode("latin_1")
# Tell server to send info reply
self.sock.sendto(data, i.addr)
# Use pregenerated address string
packet += i.queryAddr
packet += b"\0\0\0\0\0\0" # Fill last IP:Port with \0
self.sock.sendto(packet, addr)
def _send_fake_info(sock, warnmsg, gamedir, addr):
baseReply = (
b"\xff\xff\xff\xffinfo\n\host\\"
+ warnmsg.encode("utf-8")
+ b"\map\\update\dm\\0\\team\\0\coop\\0\\numcl\\32\maxcl\\32\\gamedir\\"
+ gamedir.encode("latin-1")
+ b"\\"
)
sock.sendto(baseReply, addr)
def fake_info_for_old_versions(self, gamedir, addr):
error_message = [
"This version is not",
"supported anymore",
"Please update Xash3DFWGS",
"From GooglePlay or GitHub",
"Эта версия",
"устарела",
"Обновите Xash3DFWGS c",
"GooglePlay или GitHub",
]
for string in error_message:
_send_fake_info(self.sock, string, gamedir, addr)
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def remove_server_from_list(self, data, addr):
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for server in self.serverList:
if server.addr == addr:
logging.debug("Remove Server: from {0}:{1}".format(addr[0], addr[1]))
self.serverList.remove(server)
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def send_challenge_to_server(self, data, addr):
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logging.debug("Challenge Request: from {0}:{1}".format(addr[0], addr[1]))
# At first, remove old server- data from list
# self.removeServerFromList(None, addr)
count = 0
for i in self.serverList:
if i.addr[0] == addr[0]:
if i.addr[1] == addr[1]:
self.serverList.remove(i)
else:
count += 1
if count > MAX_SERVERS_FOR_IP:
return
challenge = random.randint(0, 2**32 - 1)
# Add server to list
self.serverList.append(ServerEntry(addr, challenge))
# And send him a challenge
packet = MasterProtocol.challengePacketHeader
packet += pack("I", challenge)
self.sock.sendto(packet, addr)
def add_server_to_list(self, data, addr):
logging.debug("Add Server: from {0}:{1}".format(addr[0], addr[1]))
# Remove the header. Just for better parsing.
serverInfo = data.strip("\x30\x0a\x5c")
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# Find a server with same address
for serverEntry in self.serverList:
if serverEntry.addr == addr:
break
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serverEntry.setInfoString(serverInfo)
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def spawn_pymaster(verbose, ip, port):
if verbose:
logging.getLogger().addHandler(logging.StreamHandler())
logging.getLogger().addHandler(logging.FileHandler(LOG_FILENAME))
logging.getLogger().setLevel(logging.DEBUG)
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masterMain = PyMaster(ip, port)
while True:
try:
masterMain.server_loop()
except Exception:
logging.debug(traceback.format_exc())
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if __name__ == "__main__":
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parser = OptionParser()
parser.add_option(
"-i",
"--ip",
action="store",
dest="ip",
default="0.0.0.0",
help="ip to listen [default: %default]",
)
parser.add_option(
"-p",
"--port",
action="store",
dest="port",
type="int",
default=27010,
help="port to listen [default: %default]",
)
parser.add_option(
"-d",
"--daemonize",
action="store_true",
dest="daemonize",
default=False,
help="run in background, argument is uid [default: %default]",
)
parser.add_option(
"-q",
"--quiet",
action="store_false",
dest="verbose",
default=True,
help="don't print to stdout [default: %default]",
)
(options, args) = parser.parse_args()
if options.daemonize != 0:
from daemon import DaemonContext
with DaemonContext(
stdout=sys.stdout, stderr=sys.stderr, working_directory=os.getcwd()
) as context:
spawn_pymaster(options.verbose, options.ip, options.port)
else:
sys.exit(spawn_pymaster(options.verbose, options.ip, options.port))